Other > Suggestions
Life needs a price
avv:
--- Quote from: davrot on November 26, 2012, 07:58:17 pm ---That will never happen because this is a game. Players fearing for their lives? Are you serious?
--- End quote ---
People with gear are afraid to die. Then again maybe it's too strong concept. Let's say they care about staying alive. Will you agree?
Whereas someone who has nothing to lose or give to his foes doesn't care if he is killed.
davrot:
--- Quote from: avv on November 26, 2012, 08:23:10 pm ---People with gear are afraid to die. Then again maybe it's too strong concept. Let's say they care about staying alive. Will you agree?
Whereas someone who has nothing to lose or give to his foes doesn't care if he is killed.
--- End quote ---
Just because of your autistic obsession with gear doesn't mean you have to cripple the whole player base. I see people walking just fine with gear, not trembling at the mere sight of the dreaded Homo Bluesuitus which they can kill with ease. See if you have an adult nearby who can explain it to you without getting you overstimulated.
avv:
--- Quote from: davrot on November 26, 2012, 08:33:23 pm ---Just because of your autistic obsession with gear doesn't mean you have to cripple the whole player base. I see people walking just fine with gear, not trembling at the mere sight of the dreaded Homo Bluesuitus which they can kill with ease. See if you have an adult nearby who can explain it to you without getting you overstimulated.
--- End quote ---
Looks like you got attached to the "fear" part too much. Let's stay on topic and talk about whether or not geared players care about staying alive more than non-geared players.
davrot:
--- Quote from: avv on November 26, 2012, 08:43:44 pm ---Let's stay on topic and talk about whether or not geared players care about staying alive more than non-geared players.
--- End quote ---
Funny me, I thought the original topic was torment of players when they die.
avv:
--- Quote from: davrot on November 26, 2012, 08:49:42 pm ---Funny me, I thought the original topic was torment of players when they die.
--- End quote ---
Intriguing. However you haven't answered why 100 caps isn't suitable price for each character's life. I mean if you carry gear and care about your life, some pitiful 100 caps is nothing compared to losing that gear so what's wrong with the suggestion?
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