Other > Suggestions
Life needs a price
Mike Crosser:
--- Quote from: avv on November 26, 2012, 09:57:55 pm ---Intriguing. However you haven't answered why 100 caps isn't suitable price for each character's life. I mean if you carry gear and care about your life, some pitiful 100 caps is nothing compared to losing that gear so what's wrong with the suggestion?
--- End quote ---
It's not the caps it's the time.
Shoveling 10 shits every time you die is going to get tedious sooner or even sooner.
Michaelh139:
--- Quote from: avv on November 26, 2012, 09:57:55 pm ---Intriguing. However you haven't answered why 100 caps isn't suitable price for each character's life. I mean if you carry gear and care about your life, some pitiful 100 caps is nothing compared to losing that gear so what's wrong with the suggestion?
--- End quote ---
the part where you're asking a playerbase that prefers this as-is to the system on TLA or requiem.
I'm neutral to this idea. 100 caps even for a nub isn't really a big deal, but if it isn't a big deal how would this change any behavior aside from hurting said newbs?
davrot:
--- Quote from: avv on November 26, 2012, 09:57:55 pm ---Intriguing. However you haven't answered why 100 caps isn't suitable price for each character's life. I mean if you carry gear and care about your life, some pitiful 100 caps is nothing compared to losing that gear so what's wrong with the suggestion?
--- End quote ---
Getting visited by the Grim Reaper is a sufficient price. Making players grind to be able to leave respawn just adds insult to injury.
Roachor:
Avv ever consider the problem might be that you are the one who is wrong being afraid to lose gear? Gear exists to be used and lost. This isn't a post apoc survival game, just be glad people show up to reno at all.
avv:
--- Quote from: Roachor on November 26, 2012, 10:44:28 pm ---Avv ever consider the problem might be that you are the one who is wrong being afraid to lose gear?
--- End quote ---
Then why did HH chars stop coming after powerfist was needed?
--- Quote ---Gear exists to be used and lost.
--- End quote ---
So players should use it, not come in bluesuit. If there was a price over bluesuit's death, players would either protect it with gear or not come at all.
--- Quote ---This isn't a post apoc survival game
--- End quote ---
Saying it isn't doesn't overrule any points I've made.
--- Quote from: davrot on November 26, 2012, 10:19:50 pm ---Getting visited by the Grim Reaper is a sufficient price. Making players grind to be able to leave respawn just adds insult to injury.
--- End quote ---
--- Quote from: Mike Crosser ---It's not the caps it's the time.
Shoveling 10 shits every time you die is going to get tedious sooner or even sooner.
--- End quote ---
You have to grind anyway if you die because you lose gear. If you were in bluesuit - why were you? Why would you go in a location where you might encounter hostile players without gear to defend yourself?
Besides if you have a bank account, it'd be just one 1-2 lines in a dialog window instead of shit shoveling.
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