FIXES:- "In Your Face!" perk works again.
- Weapon in burst mode was showing incorrect hit chance when autoaim was on.
- Fixed Motion Sensor glitch.
- NPCs no longer use doctor skill in turn based combat.
- Bugged tobacco plants can no longer be found in encounters and some other maps.
- Old Warehouse special encounter wasn't deleted in some circumstances after all players left the location.
- Several small dialog and map bugs.
FEATURES:- Implemented large doors opening/closing more than one hex. At the moment, the following doors work this way: Vault City gate, metal gate in Broken Hills, gates in outpost bases.
- Added IgnoreLangChange option to FOnline2238.cfg, see
wiki page.
- Empty Bottles can be found around the wastes. They work the same way as waterbags (other uses, not available for waterbags, will be added later).
CHANGES (WIP):- Replication timeout for player characters reduced to 20 seconds.
- Some of the (visited) maps appear in the Pipboy's Automaps panel.
- Re-enabled "Flaming Dancer" animation.
- Dogtags can be worn as headgear.
- It's not possible to walk over (and fall into) sewer holes.