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Author Topic: 10x XP until the game is released  (Read 3928 times)

10x XP until the game is released
« on: November 14, 2012, 12:17:24 am »

No one likes levelling. It's a boring endless grind because fonline demands that you endlessly create alts to service her every need. 10 x XP till release, please. I'm sick of killing centaurs and I think everyone else is too. There's nothing compelling about completing the same actions hundreds of times, there is approximatly 0 fun. Have mercy.
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Re: 10x XP until the game is released
« Reply #1 on: November 14, 2012, 12:29:48 am »

I guess it would be fine yeah.



Problem is FR, people would go crazy on waves, 8 waves is fine and fun action but more than that takes too long, could turn TC into Hinkley.



Have mercy.

I lol'd.
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falloutdude

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Re: 10x XP until the game is released
« Reply #2 on: November 14, 2012, 12:44:49 am »

agreed. lvling is only fun for newbies. once you have lvled 10 alts you just get sick of lvling and its just wasteing your personal time for no fun.
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S.T.A.L.K.E.R

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Re: 10x XP until the game is released
« Reply #3 on: November 14, 2012, 12:51:10 am »

yees, I agreee, I'm so sick of killing stuff to lvl my alts
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Re: 10x XP until the game is released
« Reply #4 on: November 14, 2012, 01:11:56 am »

"also powar armor coz we can test game betta!!? :):):)"

We test game.
Game is wasteland.
Wasteland is harsh.
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Everything must change.
Re: 10x XP until the game is released
« Reply #5 on: November 14, 2012, 01:56:39 am »

"also powar armor coz we can test game betta!!? :):):)"

We test game.
Game is wasteland.
Wasteland is harsh.

You clearly have no idea how games are tested then  :-*
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Gruik

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Re: 10x XP until the game is released
« Reply #6 on: November 14, 2012, 10:10:50 pm »

You clearly have no idea how games are tested then  :-*

+1, tests which are really relevant in a MMO (and in videogames in general) are those which permit to go to the limits of what players can do, like giving them the best stuff for balancing it, doing stress-tests like when GMs organize events with A LOT of PCs and NPCs, all that kind of stuff. Lower possibilities and force players to play with only a few long-term interesting features is exactly the opposite of an useful test.
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Re: 10x XP until the game is released
« Reply #7 on: November 14, 2012, 11:13:45 pm »

If you're bored with grind all these new alts, why do you do it? ::)

Seriously. Wouldn't a reassigning of attributes be more practical solution for testing? You spend time in leveling a single char, you convert your time in XP. Once a month, you are allowed to fill out a request to reset your char. You use the "online" function to submit your name and XP to a GM, delete your char and let him dig some ultrashits with your new character to gain XP.

Or. You have "~reincarnate" command. Your XP gets recorded, after deleting your char, you can reregister and instead of appearing in standard starting location, you pop out in Holy Brahmin Temple, where you dig the crap of your reincarnation.
« Last Edit: November 14, 2012, 11:19:48 pm by Horatio »
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DeputyDope

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Re: 10x XP until the game is released
« Reply #8 on: November 14, 2012, 11:19:02 pm »

+1 to this suggestion. it's boring, time-consuming and useless.
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Re: 10x XP until the game is released
« Reply #9 on: November 14, 2012, 11:20:04 pm »

If you're bored with grind all these new alts, why do you do it? ::)

Seriously. Wouldn't a reassigning of attributes be more practical solution for testing? You spend time in leveling a single char, you convert your time in XP. Once a month, you are allowed to fill out a request to reset your char. You use the "online" function to submit your name and XP to a GM, delete your char and let him dig some ultrashits with your new character to gain XP.

You need alts for everything.


I need an alt for the best possible way to aquire a certain item, for example, I could farm VC patrols with a PVE farmer to get 5mm AP from their AR ladies, but then I would have to farm for hours or even days to get a decent amount.


Meanwhile I can level up a thief, have some boring levelling but be able to get my own 5mm without much problems later.


This goes for every single farmable item in this game.



And when it comes to PVP you don't want to leave early, you want to be there when everyone is looting the dead.
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Re: 10x XP until the game is released
« Reply #10 on: November 14, 2012, 11:43:14 pm »

If you're bored with grind all these new alts, why do you do it? ::)

Seriously. Wouldn't a reassigning of attributes be more practical solution for testing? You spend time in leveling a single char, you convert your time in XP. Once a month, you are allowed to fill out a request to reset your char. You use the "online" function to submit your name and XP to a GM, delete your char and let him dig some ultrashits with your new character to gain XP.

Or. You have "~reincarnate" command. Your XP gets recorded, after deleting your char, you can reregister and instead of appearing in standard starting location, you pop out in Holy Brahmin Temple, where you dig the crap of your reincarnation.


Both are GREAT ideas, 10X xp.
 and stat reassign etc, obviously at some kind of cost.
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avv

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Re: 10x XP until the game is released
« Reply #11 on: November 14, 2012, 11:59:59 pm »

If you're bored with grind all these new alts, why do you do it? ::)

Because we test how different builds work. There's dozens of ways to make for example a sneak.

I'd support xp reassignment, but one month cooldown is too big.


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brad smalls

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Re: 10x XP until the game is released
« Reply #12 on: November 15, 2012, 12:09:37 am »

ammmm the fuck am i reading

this game will aways be developed
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Cyber Jesus

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Re: 10x XP until the game is released
« Reply #13 on: November 15, 2012, 01:41:37 pm »

FR needs to be banned first or we will get 100 waves in TC/Reno
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greenthumb

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Re: 10x XP until the game is released
« Reply #14 on: November 15, 2012, 02:03:14 pm »

changes should be made in order and with all seriousnes, making XP gain X10 is not reasonable, btw do you think leveling isnt part of game to be tested?, if you think you need alt for every game  feature, you are wrong, there is at least 100 active players to test all features.
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