Other > Gang Issues

Screenshots with relogging

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OG:
w/e

Fat Man:

--- Quote from: Kelin on November 14, 2012, 02:14:52 pm ---I farm, trade and steal every fu****g day and I don't have more stuff than one, two or three months ago. Wonder why? Maybe because I fight more often, because I die more often than you maszrum. Sometimes I lose more than I farmed and at this moment I just pass an action because I'm afraid of losing more stuff.

--- End quote ---

Yes it wouldn't be such an issue if our rivals didn't fast relog fanatically to win their loot back + ours even if we won a few fights vs their first and 2nd waves. We might actually get something out of town control than going back to the base blue suit all the time. Its pretty much damn near impossible to get any loot or find anything rewarding participating in PvP when doing TC when they just keep spawning more and more waves. There simply isn't enough time to loot or relog to a looting character before the next fast relog wave comes into town.

But I guess the problem is merc abuse and relog timer preventing people connecting to the server ::). People well just keep calling us cry babies because they have sick obsession with winning and looting with any means possible, and they have lazy GMs developers on their side who don't give a shit and don't play their own game to understand this frustration. At least gorlak has shown a sign of this frustration and understanding but nope he gets trolled just like we do about a legitimate complaint about a horrible feature of this session. And I didn't even think he was still around and not sure if he even does GM work any more.

He was a good enforcer of the rules of last session if you asked me a damn good GM who didn't go around calling the community retards and showed signs of being biased like some of them. Jovanka is ok but she kind of has her own vision of what the game should be and doesn't see it from an average player perspective who participates in town control.

T-888:

--- Quote from: Kelin on November 14, 2012, 02:14:52 pm ---Actually I expected somebody from SoT to post such thing. The richest gang on the server, thousands of everything, always the best stuff possible. Man, you probably never had to farm or craft and I'm pretty sure this post was meant to provoke others.

I farm, trade and steal every fu****g day and I don't have more stuff than one, two or three months ago. Wonder why? Maybe because I fight more often, because I die more often than you maszrum. Sometimes I lose more than I farmed and at this moment I just pass an action because I'm afraid of losing more stuff.

This community is so small, I'm trying to think like a newcomer, somebody who wants to have some fun in PvP, but he can't. He needs to level at least 5 characters (combat+support) and farm, farm, farm, craft, steal, farm... until he has everything ready. Believe or not, this takes weeks or months which is absurd.

--- End quote ---

You'd be surprised, we do ran out of certain stuff and we have to craft, farm as anyone else once in a while, maintain all the bases and everything else. In comparison to an individual, we are much more effective, because we act as one single unit.

Let me elaborate, long story short. There was a simple rule at start of session on our TS, everyone shares common bases, otherwise find another TS. That explains like everything if you think about it. Each individual from our faction wastes less time on farming, crafting and everything related to that than the common player out there on average to obtain the same amount of resources.

Once you get passed the "I" craft, farm phase and evolve into "We" craft, farm stuff, the difficulty of the game adjusts of how it was meant to be. It wasn't ever made for lone players, the game means for players to collaborate to achieve something. Players need to work together, the whole point of an MMO. There is no but or what about this subject, it's whether you understand it or not.


--- Quote from: maszrum on November 14, 2012, 03:43:53 pm ---what i ment is if some team really want to be part of tc wars need to change something in their old thinking, think as whole group

--- End quote ---

We did.

Brujah:
Nope, I'll keep saying "I" steal/craft and maintain my selfish capitalism.

Kelin:
You know I'm not crying, I'm not bitching or something. It's obvious that everybody will do everything to be the best, that's ok. Hell I don't even like winning at all cost, zero challenge means zero fun (reminds me good old times under the most powerful TTTLA alliance before we split).

TC isn't fair, never was. I understand this. What I don't understand is that in this game the rich get richer and the poor get poorer constantly. Is this some variation of Minecraft? Who crafts more, wins? Who grinds more is better pvp player? So far it seems so.

--- Quote from: maszrum on November 14, 2012, 03:43:53 pm ---what i ment is if some team really want to be part of tc wars need to change something in their old thinking, thing as wole group. obtaining stuff its not that hard if you know how to do it.

--- End quote ---
We were trying to think as a whole group, it never worked in our case. At the end there is always at least one person who destroys everything. We would end up 5 people that trust each other sharing one base but what for? We need everyone to be prepared, to have more waves, stuff. In our conditions it's nearly impossible.

I'm not saying nowadays pvp is bad, no. We got three major factions fighting over the towns. However I could imagine having even more action than we have now. I love pvp the way it was, the way it is and the way it will be. I love pvp in general. Just trying to think of how we could make pvp in 2238 more frequent, more fun. I always thought PvP was about fun, we need our enemies in same way they need us.

--- Quote from: T-888 on November 14, 2012, 04:55:36 pm ---Once you get passed the "I" craft, farm phase and evolve into "We" craft, farm stuff, the difficulty of the game adjusts of how it was meant to be. It wasn't ever made for lone players, the game means for players to collaborate to achieve something. Players need to work together, the whole point of an MMO. There is no but or what about this subject, it's whether you understand it or not.

We did.

--- End quote ---
Maybe you were just lucky and didn't accept a traitor. We weren't so lucky. And btw I think SoT had this "communism system" long time before you joined. It's very easy to join established system but come to our gang and try the same system - I'm telling you, it would be fail. Everything in this game is highly based on trust.

--- Quote from: OG on November 14, 2012, 04:22:45 pm ---And the four horsemen of apocalypse road down on rainbow with their friends a unicorn and a dragon Dim and Wit. They gave SoT the builds and the resources and FR(AS IN FAST RELOG) to kill off everyone who tried to question the all mighty glorious SoT.

--- End quote ---
With all respect to you Prof, did you already take your pills today?

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