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Sui Generis - new kickstarter project!

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barter1113:
General link - Kickstarter


--- Quote ---ABOUT THE GAME

Originally inspired by our belief that we could do almost anything, we let our imaginations run free. What would be your idea of the ultimate role-playing experience if you weren't aware of any limits? That's what we've been asking ourselves for many years and Sui Generis is the culmination of our ideas.

Sui Generis is set in a dark, hostile mediaeval world pervaded by intrigue and treachery. A completely original work evolved over many years, the Sui Generis universe is the product of many rare moments of inspiration. It encompasses a vast and rich history spanning aeons and galaxies, not as vague mythology but actual chains of events leading to the current situation. In Sui Generis you will get a sense that everything is connected and exists for a reason. You won't just be fed the history in a cutscene or book and you may never know the full story. We believe that piecing together elusive clues will be of huge entertainment value.


Sui Generis is not about running around killing hordes of enemies in order to collect experience points and numerous items. It is about exploring a world and being involved in major events there. What exactly you do and how you do it is entirely up to you. The world is carefully designed to be believable and have a life of its own. It is not there to wait for you to go on quests, trigger events or make decisions. Events will take their course and may take a turn for the worse if you don't get involved.

Much of the time combat situations will be occasional yet meaningful. Few opponents can be dismissed as trivial. Though there are powerful items, even an old rusty sword can be effective in the right hands. There are no levels, but there is a more natural progression system based on skills and thaumaturgic powers. There are no classes, but rather countless possible builds with diverse and interesting qualities.


As you advance in Sui Generis you won't see creatures or characters in the world becoming more powerful with you. Rather, you will be able to face opponents and explore locations that previously entailed certain death. Death will not be hard to come by and carries consequences, and there is no saving and loading. The game will put you in situations where trying to get out alive may be your only concern. We believe this is important to keep the game exciting. What's a game if you can't lose?

The denizens of the Sui Generis world will never be suicidal walking scratch cards. Every character and creature shares a core AI system that gives them meaningful and diverse behaviours. They never have fixed roles and every action is circumstantial. Your disposition, possible disguises and other factors are crucial in how they behave. Characters carry only what they are wearing and anything else they might possess will be stored somewhere and physically present in the game at any time. Valuable items will tend to be well hidden or well guarded.

These are just some of the things we feel strongly about. Hopefully it is enough to give you an idea of what kind of game and world we want to make.

--- End quote ---

https://www.youtube.com/watch?v=OPrOonmaG00

Wow, another very good game.  8)

Haraldx:
It looked awesome in slow-mo and then it showed it in real time and the video started to shout at me "IT'S A WIP THING! STOP LAUGHING!". It looks promising no matter what, tho. :P

Mike Crosser:
Looks promising.
But I need to ask a question:will there be multiplayer?
If not,it still looks awesome.

Surf:
The character animations look insanely retarded, as if two drunken guys would try to fight each other.

Mike Crosser:

--- Quote from: Surf on November 07, 2012, 05:01:00 pm ---The character animations look insanely retarded, as if two drunken guys would try to fight each other.

--- End quote ---
To me the animation it looks like a retarded Gmod video.

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