Other > General Game Discussion
A question to the devs about alts
Tyler:
I have read about not being able to use an ip adress to regulate alts because its easy to change them.I was wondering if you could somehow number the clients as they are downloaded from the updater,having each client set to allow only one or two accounts max before it says no more.I realize that anyone with more than one computer would have an edge but it cant be any worse than what we have now.I guess you could just delete the client and download a new one but maybe that could be worked around.I'm asking purely out of curiosity and dont even know if such a thing would be possible to do.Sorry for wasting yuor time if this is a stupid question.
blahblah:
That still lets virtual machines pretend to be a different PC.
I guess the only 85% successful way of limiting alt exploits is having each character activated via paypal for $2 or something.
You'd have to create 10 new paypal accounts with false info and stuff just to get 10 alts, which should limit it nicely.
But it also causes a fuckton of work to the devs and half of the abus^H^H^H^Hplayers will go away because of various excuses.
Kinkin:
No level cap, no alts needed.... One character, one destinity, one background to rule them all ! :)
RavenousRat:
--- Quote from: Kinkin on March 24, 2010, 09:28:36 am ---No level cap, no alts needed.... One character, one destinity, one background to rule them all ! :)
--- End quote ---
And lots of 1'000 HP players, who can't kill each other.
gordulan:
or we could halt the HP gain after lvl 24 and stop skillpoints from falling in after lvl 27 and the extra 2sp for educated go away at lvl 35, and no more perks after lvl 36, and lvl 40 for skilled people, the rest can be just for a small title above the name (starts at lvl 40 (champion), lvl 50 (master) lvl60 (sleepless))
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