Other > Suggestions
Craftable explosive slave collar
Brujah:
Takes 5 minutes to get a squad of plasma nade slaves.
Roachor:
Plasma nades being op is the issue not slaves.
avv:
--- Quote from: Roachor on October 31, 2012, 09:55:58 pm ---Plasma nades being op is the issue not slaves.
--- End quote ---
They are not op in hands of players. But in the hands of slaves they are powerful.
Pacifism:
That is why it should be a very rare item, it takes a lot of skills and supplies to make it.
-Traps Profession Level 2
-Ultra Rare Slave Collar Blueprint
-Advanced Workbench
-5 Advanced Gunpowder
-3 Good Metal parts
-Detonator
Then your slaves are gonna be loyal as fuck, no more "Er... boss I'm not in the whole fighting mood so I think I'm gonna sit this one out..." its gonna be "Sir Yes Sir/Madame! Of course I'll mud wrestle that Enclave Soldier!" so you can get some higher grade slaves AND not have them too overpowered because there will be very few on the market. Given a high-cool down and a demanding skill set there should not be 10 slave collar's for sale in some shitty merchants inventory like they're rope.
Roachor:
I was thinking more reg mats and science being the skill required. Maybe add radio into the recipe. I envisioned it being mid tier item since slaves are still in shitty gear just with more hp. Slaving ncr army/vc pats would be too op.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version