Other > Suggestions
Craftable explosive slave collar
Andr3aZ:
Well how bout we limit the weapons slaves and mercs can use, but increase the range of enslaveable NPCs to the stronger ones.
Killer Rabbit:
Yes swuad of fire geckos or adult deathclavs ;) mercs arent problem in tc, in tc probem is bbs fr waves.
Slaver Snipe:
Why bother making it craftable, 300-400 slaver rep you can get one from metzger and it reduces you back to the 150 reputation that a slave run does. Makes it time consuming to get those stronger slaves (won't be spammed and ruin TC/pvp) and quite a time sink when one dies. Also characters that try for it won't be getting the plentiful slave run money. Or better yet have the slave leveling fixed to work on all of them, allow all human npcs in metal armor and below be slave-able but have all of them start with skills that are quite low (forced to do melee basically) until leveled up to the point they can use firearms accurately.
café saké:
--- Quote from: Killer Rabbit on November 02, 2012, 12:59:59 pm ---Yes swuad of fire geckos or adult deathclavs ;) mercs arent problem in tc, in tc probem is bbs fr waves.
--- End quote ---
Mercs/slave are solution for BBS wawes :D
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