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Author Topic: Blood in Game  (Read 1702 times)

Grimmi

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Blood in Game
« on: October 23, 2012, 08:33:33 pm »

Guys make more blood when killing players.....
MORE Realistic when SOt or BBS killing me ;d
it was be exiting when i lose another gatling or laser rifle
When GM/Devs did it i be happy
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Masters Of The World
SaBaToN For Ever Guys !!!!
Re: Blood in Game
« Reply #1 on: October 23, 2012, 08:35:22 pm »

Maybe Bloody-mess should work both ways? :)
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Grimmi

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Re: Blood in Game
« Reply #2 on: October 23, 2012, 08:37:20 pm »

NO it was small part of blood
|I MEAN RIVER of BLOOD
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Masters Of The World
SaBaToN For Ever Guys !!!!
Re: Blood in Game
« Reply #3 on: October 23, 2012, 08:51:26 pm »

they wont do it because it would require editing sprites.

Cyber Jesus

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Re: Blood in Game
« Reply #4 on: October 23, 2012, 08:55:43 pm »

more blood = more fun
so +1
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Re: Blood in Game
« Reply #5 on: October 23, 2012, 08:56:30 pm »

Would be interesting to see some blood and guts added in laser death animation.
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slunk3am

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Re: Blood in Game
« Reply #6 on: October 24, 2012, 03:03:37 pm »

I just discovered FOnline - been looking for something like this forever. I'm downloading the client and the master/critter files as we speak. Can't wait to play this game.

About the blood - I would want the bloodiness to be of a realistic amount, depending on the character's death. I feel lasers would cause more burns than blood actually. But large projectile weapons like gatlings and rocket launchers could really cause large amounts of blood loss...

Man I'm excited to play!
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Former Background Music and SFX team member - Nuclear Winter Studios (Fallout 2.5)

DocAN.

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Re: Blood in Game
« Reply #7 on: October 24, 2012, 03:13:21 pm »

I`m giving You One week of exciting then You will leave if You wont do it You became addicted :D
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FOnline: Reloaded - Post apocalyptic mmorpg

slunk3am

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Re: Blood in Game
« Reply #8 on: October 24, 2012, 03:36:14 pm »

I`m giving You One week of exciting then You will leave if You wont do it You became addicted :D

Well - I doubt I will leave - but I may not be on as frequently as some others. Gotta do my job first, then also I'm releasing original music some time December or January, so I'll be working on that too.

I've been waiting for this for so long. I don't care about graphics - Fallout1 has always been my favorite game.
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Former Background Music and SFX team member - Nuclear Winter Studios (Fallout 2.5)

DocAN.

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Re: Blood in Game
« Reply #9 on: October 24, 2012, 04:41:31 pm »

FOnline is not Fallout :D
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FOnline: Reloaded - Post apocalyptic mmorpg

slunk3am

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Re: Blood in Game
« Reply #10 on: October 24, 2012, 04:55:52 pm »

FOnline is not Fallout :D

Didn't say it was.

Is there a problem with being happy about this project? Just glad to see a way to interact with others in the FO universe.
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Former Background Music and SFX team member - Nuclear Winter Studios (Fallout 2.5)
Re: Blood in Game
« Reply #11 on: October 24, 2012, 05:34:44 pm »

Didn't say it was.

Is there a problem with being happy about this project? Just glad to see a way to interact with others in the FO universe.

These people aren't the "others from FO universe".


They are something else...



Something horrible.



:D
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Jenova

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Re: Blood in Game
« Reply #12 on: October 24, 2012, 05:36:29 pm »

This surely will never be seen in 2238.
But the idea is interesting, I am using something like that already in one of my own projects.
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slunk3am

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Re: Blood in Game
« Reply #13 on: October 24, 2012, 05:41:00 pm »

These people aren't the "others from FO universe".


They are something else...



Something horrible.



:D

Sounds delicious! How do they like their bullets shot at them? By minigun? CAWS?

I personally like the 10mm between the eyes! LOL

 ;D
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Former Background Music and SFX team member - Nuclear Winter Studios (Fallout 2.5)
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