Other > Suggestions
Buff FA
Perteks:
I think president is not enough for him!
Avv for queen!
brad smalls:
lol i agree with avv just cause i can CBF to get SS why should i wait 2 mins for FA
Fat Man:
Add in cure radiation and poison then its golden.
Johnnybravo:
--- Quote from: avv on October 09, 2012, 02:17:14 pm ---Some of these could require a medic-item like doctor's bag to work so that you wouldn't get too much benefit without risking any gear.
--- End quote ---
I could see this working with item always required if you add some crap-bag made of items found in empty encounters (broc, fibers, etc.)
I'm curious however, how they will ever merge those skills. If they were up to make character progression more sense, gamble wouldn't be there anymore, and science could probably get married with repair as well.
T-888:
Yes in the end we would find 5 skills in game, combat skill, medicine skill, tech knowledge or something, survival skill and social skill, then dumb down to 3 special stats ( vitality, dexterity, intellect, stamina energy )(stupid to actually level up each time a new alt right? So make stats come from armor so you don't have to make any choices), remove some more stats and choices( what healing rate? remove, that is stamina now, what critical chance? that is dexterity now witch will be higher depending on weapon only, what sequence, that will be intellect, armor class is dexterity too, what traits, make them available from quests with small bonuses and no disadvantages, what so much resistances, it all will be one variable - armor stat) and we would have nice modern day game, it makes sense ... ;D ;D
Don't like merging, but finding new ways how to differentiate existing skills is something worth to do.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version