Other > Suggestions

Super stimpack bind

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avv:

--- Quote from: T-888 on October 09, 2012, 12:27:03 pm ---It's about general principle when players survive by spamming a button
--- End quote ---

What about killing players by spamming a button? A brd or gatling burster needs to shoot 2 ranged bursts at 200hp guy to kill him and doing this isn't particularly hard. If the victim can't do quick reflex-stim he will die.

T-888:
That is concerning build choices and consequences witch works fine by itself, if a guy with 200 HP gets killed by Gatling that means it's not the fault that he can't or couldn't spam a button, but the problem of wearing a combat armor instead of Tesla or MAmk2/Having less HP drawback etc. etc.

Think about where the balance should lie, think about if it is right that you want it to revolve around spamming a button and use that as an argument? The outcomes should rely more on the build choices, to have a bigger impact.

More food for thought process, sure it is good that the player can use reflexes to counter a build flaw, but if he is constantly being attacked my multiple persons it becomes just a spam-fest and by normal sense he should be already dead.

Nothing here suggested will prevent the player to make a quick decision to use a SS by activating a bind, but will avoid the mindless situation of spamming them and FA will have a real usage and some kind of advantage for characters with it. Currently using first aid is what, five action points to an average of 150 FA witch is quite random even with high luck. It's just in every way less effective than SS right now including the fact that FA requires for the character to sacrifice some survivability against critical shots due to lack of luck by dumping the rest into INT.

Sometimes i feel this community doesn't know whats best for them. One guy from my faction convinced me of that.


--- Quote from: avv on October 09, 2012, 12:40:22 pm ---What about killing players by spamming a button?

--- End quote ---

Fonline doesn't have the most complicated combat system, but it shouldn't be like that in all aspects of combat and if there is some space for improvement for players to think and make more decisions than usual even if that is on the level of build choices, why not?

I ain't arguing here for no good reason and the reason is not for 2238 developers to implement it. :) It is useful to know what players think.

Jotisz:
Nothing force players to shoot at eyes/groin only. Although there are (was) only a few "tank" char who took iron grip and tree trunk legs which means that some good limb breaking can get them out of the way. Also nothing is funnier when you shoot out the weapons from the enemy hand or better yet break his arm too and he runs next to you hitting you with fist :)
Before someone ask yeah I don't pvp no time for it nowdays... still limb breaking is a working tactic.

T-888:

--- Quote from: Jotisz on October 09, 2012, 01:18:34 pm ---... still limb breaking is a working tactic.

--- End quote ---

More or less it is and most importantly it should be a solid viable strategy to use them in certain situations, leg shots are unused in current system (too less chance, example for actual use, clear field against opponent, you can either try to hit him in eyes and hope for a KO and risk him running away due to a lower chance to do so, or you can choose a more reliable outcome to shoot legs and have a better chance of decreasing his ability to change position and advance on him, or the guy is standing near a corner where crippling a leg won't do much, but KO is the only way how to secure a possible kill) . Tree Trunk legs and Iron Grip is unused also due to Man of Steel being more universal and stonewall granting protection against far more worse effects to drop a weapon or cripple an arm.

Though don't see any of that having a connection to SS bind advantage witch currently is in place.

Kinda off-topic. :)

Jotisz:
Well after reading through the topic I though the main reason for this suggestion was to counter these chars from spamming themselves with stimps so they won't be problem in the fight, but yeah I gone a bit off-topic.

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