Other > Suggestions
Super stimpack bind
Fat Man:
The impression and my assumption is that many of these guys who make this game aren't going to rework the FA system unless its another wipe but the rate of this game dropping in player numbers who knows if there well be another session. But thats another debate.
Maybe super stims heal for less but use the same amount of action points?
chocolate_chip_cookies:
--- Quote from: McLooter on October 09, 2012, 02:13:36 am ---We are speaking about tanks and SS. Not your crappy jet builds whom can only survive 2 bursts.
--- End quote ---
Well that's what a tank is for, taking dmg and surviving. A tank build with all brds is not possible, making them do shitty dmg. It's pretty balanced out right now, I stick to my opinion that there is no need for any change.
McLooter:
--- Quote from: chocolate_chip_cookies on October 09, 2012, 04:27:32 am ---Well that's what a tank is for, taking dmg and surviving. A tank build with all brds is not possible, making them do shitty dmg. It's pretty balanced out right now, I stick to my opinion that there is no need for any change.
--- End quote ---
Please go PvP before you jump to direct conclusions. There can be more of these SS-spamming tanks and it is quite unbalanced. There is nothing "tactical" about that, it's just plain retarded. With all the shitty features like this one along with AC, fast relog and shit, this game will die soon I guess. If we want real tanks, how about making FA more useful?
chocolate_chip_cookies:
--- Quote from: McLooter on October 09, 2012, 05:20:26 am ---Please go PvP before you jump to direct conclusions. There can be more of these SS-spamming tanks and it is quite unbalanced. There is nothing "tactical" about that, it's just plain retarded. With all the shitty features like this one along with AC, fast relog and shit, this game will die soon I guess. If we want real tanks, how about making FA more useful?
--- End quote ---
Your post is comical. Tank vs. BRD build is very balanced. Tank vs. gatling build is a defeat for tank. Tank vs. critbuild is a defeat for tank. Team of tanks vs. team with snipers and rockets is defeat for tank. The use for tank is as part of a team just like most other builds. You clearly know nothing about PvP other than fighting bluesuits in Reno. There is nothing imbalanced there.
P.S. LOL at your FA suggestion.
T-888:
Irrelevant what build counters who.
It's about general principle when players survive by spamming a button, tanks survive more punishment as it is and it been like that always with no or with SS bind, it is not the button that makes them tough and it doesn't give them the roll to be tanks, but the perks they have took and choices made. SS spamming makes less difference of an actual "tough" character because you heal at twice the rate you are receiving damage by some rough estimations if just 1 player is attacking in a picture perfect situation 1 attack dealing 100 damage(though in practice it is a lot less on average, means you heal more than twice as fast).
Now quite often it really does boil down to who has more to spam, from experience. (just observation from looting opponent teams, no offense, when looting i have noticed that i personally carry like twice 1.5x? ;D as more SS than the usual player out there, starting with a minimum of 8, because hey why not? I can spam a button.)
SS grow in tree's when it comes to availability, players farm and sell it a lot and it isn't essentially hard to obtain them, in the past 2-3 weeks i have bought more than 1500 SS and could buy more if that would be needed, it is currently as a requirement to make better builds and that way excluding FA out of the picture completely leading to some dull and simple build choices to always dump the stat called INT.
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