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PvP grounds alias arenas

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Blarg:

--- Quote from: Sius on March 21, 2010, 06:20:02 pm ---

Capture the Flag
Two teams (raiders/rangers or BoS/Enclave) fight over opponents flag secret intelligence (rangers=plans of NCR city defenses/raiders=map with location of their base or BoS=weapon plans/Enclave Vbird plans). When intelligence (imagine it as suitcase or something) is taken, carrier is marked by it and as he is in adrenaline rush it boosts his strength+HP significantly (+3 ST and 80 HP or something like that).


--- End quote ---

CTF would be awsome, but perhap people sign up for the game, and it is played on the enitre over map, with 2 bases that people spawn in and fight in a small area, like perhaps 9 squares on the map. allow room for a few diffrent battles, the "flag" could be a caravan that the keys for spawn in both bases, so people on that team could try to take it to there base.
Although i love fallout as a "sim type" this could be interesting, i am not to sure if it really fits with the style of the game

Libertine:
It's fallout, not quake or any other game. I really like this game becouse pvp/pk is sooo great. I don't need any changes there.

It's better to focus on lags and some more fallout mood things. Leave pvp areans for broderlands or any other of those kind of games, there are events from time to time which alows those "organised pvp". But reality and psychology of humans behevior - like shooting on sight- it's wonderfull ;].

We are like dogs in this game, someone run, we attack, it's that simple ;].

So my vote is BIG NO. Keep pvp like it is DEV's, i love Your job on that part ;].

Blarg:

--- Quote from: Libertine on April 02, 2010, 02:40:56 pm ---It's fallout, not quake or any other game. I really like this game becouse pvp/pk is sooo great. I don't need any changes there.

It's better to focus on lags and some more fallout mood things. Leave pvp areans for broderlands or any other of those kind of games, there are events from time to time which alows those "organised pvp". But reality and psychology of humans behevior - like shooting on sight- it's wonderfull ;].

We are like dogs in this game, someone run, we attack, it's that simple ;].

So my vote is BIG NO. Keep pvp like it is DEV's, i love Your job on that part ;].

--- End quote ---
I fully agree and rescind my previous statement.

Sius:

--- Quote from: Libertine on April 02, 2010, 02:40:56 pm ---It's fallout, not quake or any other game. I really like this game becouse pvp/pk is sooo great. I don't need any changes there.

It's better to focus on lags and some more fallout mood things. Leave pvp areans for broderlands or any other of those kind of games, there are events from time to time which alows those "organised pvp". But reality and psychology of humans behevior - like shooting on sight- it's wonderfull ;].

We are like dogs in this game, someone run, we attack, it's that simple ;].

So my vote is BIG NO. Keep pvp like it is DEV's, i love Your job on that part ;].

--- End quote ---

Its not change, its addition. Also as someone mentioned it could be implemented like training camp for military factions so you would "train" this way.

Yanglegend:
The worst idea ever made.

CTF, DM, TDM, WTF ?
... go play quake - you will luv this.

Some place to fighting like colloseum with weapon's inside and some rule's would be great, but not CFT lmao.

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