Author Topic: (Client SDK) register new char  (Read 7283 times)

Offline ronon dex

  • Sateda my planet was destroyed.
(Client SDK) register new char
« on: September 29, 2012, 11:15:48 pm »
I can not register. I'll register, I create a character and click on done. and was not he just a main menu of the game, and nothing I say.
Sorry, my english is bad.

JovankaB

  • Guest
Re: (Client SDK) register new char
« Reply #1 on: September 29, 2012, 11:33:28 pm »
Maybe you screwed up something in client scripts.
Check out what server console says.

Offline ronon dex

  • Sateda my planet was destroyed.
Re: (Client SDK) register new char
« Reply #2 on: September 29, 2012, 11:51:41 pm »
Maybe you screwed up something in client scripts.
i no edit scripts. (only FOnlineServer.cfg
Check out what server console says.
server console nothing says.
Sorry, my english is bad.

Offline ronon dex

  • Sateda my planet was destroyed.
Re: (Client SDK) register new char
« Reply #3 on: September 29, 2012, 11:55:57 pm »
Code: [Select]
# Listening port
Port = 2929
and
Code: [Select]
# Keys for accesses
# Aviable four access mode: client (default on login), tester, moder, admin
Access_client = 000000 00000000
Access_tester =test
Access_moder  =moder
Access_admin  =admin
AccessNames_admin =


I proceeded as instructed.
Sorry, my english is bad.

Offline Gob

  • The Good
Re: (Client SDK) register new char
« Reply #4 on: September 30, 2012, 08:26:08 am »
Ain't there any red text popping on the top left corner? Like: "It was not possible to connect to the server" ?

Offline ronon dex

  • Sateda my planet was destroyed.
Re: (Client SDK) register new char
« Reply #5 on: September 30, 2012, 11:43:41 am »
Ain't there any red text popping on the top left corner? Like: "It was not possible to connect to the server" ?
Client does not write anything, or the server console does not write anything. as if I did not register.
Sorry, my english is bad.

Offline barter1113

  • New Vegas fanatic =)
Re: (Client SDK) register new char
« Reply #6 on: September 30, 2012, 12:11:58 pm »
Screenshots please, always put few screenshots how it look.

Offline ronon dex

  • Sateda my planet was destroyed.
Re: (Client SDK) register new char
« Reply #7 on: September 30, 2012, 12:42:48 pm »

http://www.imagebam.com/image/53922b212862005

Done


http://www.imagebam.com/image/20015a212862051

I also do not understand why the fonline 2238 background
Sorry, my english is bad.

Offline barter1113

  • New Vegas fanatic =)
Re: (Client SDK) register new char
« Reply #8 on: September 30, 2012, 02:11:34 pm »
Hey, hey wait! What do you wanna do?

SDK client is for SDK, not 2238 server. You should:
1. Run your server.
2. In client config type: localhost and port: 4000.
3. Register character and check if it works.

SDK is not 2238 server, it is TLA server.

Offline ronon dex

  • Sateda my planet was destroyed.
Re: (Client SDK) register new char
« Reply #9 on: September 30, 2012, 07:42:43 pm »
Hey, hey wait! What do you wanna do?

SDK client is for SDK, not 2238 server. You should:
1. Run your server.
2. In client config type: localhost and port: 4000.
3. Register character and check if it works.

SDK is not 2238 server, it is TLA server.
I know.
does not work. As I clicked on the back instead of done.

Please try to join you and sign up. server without modification. I downloaded a new one.

IP:192.168.1.105
PORT:2901
Sorry, my english is bad.

Offline Wipe

  • Rotator
  • Random is god
Re: (Client SDK) register new char
« Reply #10 on: September 30, 2012, 08:25:04 pm »
Please try to join you and sign up (...) IP:192.168.1.105

192.168.* is private network IP, what means nobody from outside can join it (and if they try, they will work on own networks never reaching your server or even internet). If you want others to test it, you have to give your public IP.

You can get your public IP from so silly sites like http://www.whatsmyip.org/ -- remember that you also need to allow connections on that port in your firewall.
« Last Edit: September 30, 2012, 08:35:59 pm by Wipe »
Games are meant to be created, not played...

Offline SEGA_RUS

  • Arbeit macht frei
Re: (Client SDK) register new char
« Reply #11 on: October 01, 2012, 11:40:29 am »
192.168.* is private network IP, what means nobody from outside can join it (and if they try, they will work on own networks never reaching your server or even internet). If you want others to test it, you have to give your public IP.

You can get your public IP from so silly sites like http://www.whatsmyip.org/ -- remember that you also need to allow connections on that port in your firewall.
nah
just write 127.0.0.1 or localhost and port fron server config
Skype - sega_75rus

Offline Wipe

  • Rotator
  • Random is god
Re: (Client SDK) register new char
« Reply #12 on: October 01, 2012, 11:46:06 am »
Yea, it will really help others to check ronon's server :>
>Please try to join you and sign up
Games are meant to be created, not played...

Offline wladimiiir

  • Rotator
  • Independent FOnline developer
Re: (Client SDK) register new char
« Reply #13 on: October 06, 2012, 11:07:42 am »
He would have to have router configured, so it would not work anyway, Wipe. :P