Other > Suggestions

NPC level / Player lever / Expierence

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Ore Obtainer:
Make 1-30 level to each NPC in game (rat - 1 lvl, Enclave - 30 lvl)
And make system which allow to gain exp from low level npc just for low level PC
Same with high lvl - drop chance to hit for 1 lvl character (5% to hit enclave for 1-15lvl) etc.

naossano:
I don't know if the game mechanics allow it without the need to create tons of prototypes, but it would be great to have npc with various level, and make this level dependant to the player who start the encounter.

Ore Obtainer:
low level players need to have bonus to escape high level npc encounter
some benefits for time delay / speed / etc.

Xisingr Will:
Ore Obtainer seems to me like he wants to turn Fonline into World of Warcraft with all these "suggestions"...

jezioro:

--- Quote from: Ore Obtainer on September 27, 2012, 10:05:37 pm ---low level players need to have bonus to escape high level npc encounter
some benefits for time delay / speed / etc.

--- End quote ---

Nope wasteland is harsh low level characters need to die and rage quit before they know what they are getting into.

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