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Author Topic: What is 2238 right now ?  (Read 8966 times)

Kinkin

  • In dust we trust!
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What is 2238 right now ?
« on: September 23, 2012, 11:47:06 am »

Deer developpers, i'm really not usual of posting of this board and whinning, but i just can do nothing else...

I play 2238 since the beginning, when it was named "mod faction", and i always supported you. I know it's hard to spend time to this project after so many years, but the game is just right now unpleasant.


There are so many problems that i can't list all of them, people in the topic will help me :
  • - Ac is a real problem, unbearable for HtH char
  • heavy handed(especially with AC)
  • - Dual log is not anymore a "crime", abuse too, during TC timers, take a look on sever status : two teams fighting, +60 players, just lol for 20 players fighting
  • Fast relog is the worst of all : you can't fight a man, because if you kill him he is back few second ago with another char, and i don't even speak about gangs skirmishes : the winner will be the one with the more alts. A solo player have always been hard to play, but right now the only things he cans do are : NCR turn based troll or coop / AC HtH troll

How you could let the situation like this ? How could you make after year of developpement a such bad global balance ?

Previous sessions(and especially last one) were really perfect in many ways, some of your enhancement on the new one are cool, but so many mistakes on management.

Another thing, we are still waiting for years 3D model made by the community, it's really secondary problem, but what are waiting on this point ? Do they work for nothing ?


An old players really interested in fonline for a long time, but totally piss off by what is "the game" right now.

So many friends playing last sessions stopped during this one that i just feel like them : really bored.
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In dust we trust!
Re: What is 2238 right now ?
« Reply #1 on: September 23, 2012, 12:10:29 pm »

Known issues, just nobody lifts a finger to do something about it.

3D is not even a secondary problem or issue, it's just something for far future, don't let it disturb you. 3D is planned to be implemented when all models, basically when everything concerning it is going to be made, roughly "quoting" a developer, it's going to come all together or not at all.

The high spikes of population are actually due to FR, dual log has only a small part in it.

http://fodev.net/forum/index.php/topic,22221.msg184030.html#msg184030

Here you can read about my FR problem solution to go back how things were.
« Last Edit: September 23, 2012, 12:13:01 pm by T-888 »
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DocAN.

  • Testing FO: Reloaded
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Re: What is 2238 right now ?
« Reply #2 on: September 23, 2012, 12:17:39 pm »

J.Nuclear said AC will be fixed, HHanded will work with Power Fist only and FRs problem apears only in PvP.

FR gives a lot of utilieties in none combat things.

Solution: fix what must be fixed, implement 1 char/player mode and remove lvl cap, so each ape will be able to craft
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FOnline: Reloaded - Post apocalyptic mmorpg
Re: What is 2238 right now ?
« Reply #3 on: September 23, 2012, 12:47:15 pm »

fixing ac is 1 line of code... and we are waiting already 2nd month for it..

i bet for 100% that even when all 3d models will be done they will be implementing them 2 years..

how can you be so lazy to not fix 1 line of code...

Kinkin

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Re: What is 2238 right now ?
« Reply #4 on: September 23, 2012, 01:51:59 pm »

3D is just i an example, if the fight are shitty there will be shitty in 3d too.


We all know about these "one line fix" for problem, but the meaning is just "wtf?".

Instead of enhancing/correcting old problems you worken on for years in the past sessions, you just created something new totally borring.

I know you spent much time of your life on it, but please stop experimentation... Maybe you're not really interested anymore on working on 2238, but the game totally lost his souls last 6 months... And this is not due to players, it's entirely devs game direction.

fo1+fo2 map for 50 players....
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In dust we trust!
Re: What is 2238 right now ?
« Reply #5 on: September 23, 2012, 02:41:14 pm »


 remove lvl cap, so each ape will be able to craft

So... invincible apes?

Also, you go low int/cha 1... you pay the price.
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I wish there were bags, backpacks, etc. in Fonline.

avv

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Re: What is 2238 right now ?
« Reply #6 on: September 23, 2012, 03:00:46 pm »

Also, you go low int/cha 1... you pay the price.

What price? If character isn't used on tasks that require charisma or intelligence, there is no price.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: What is 2238 right now ?
« Reply #7 on: September 23, 2012, 03:34:09 pm »

I must admit that i had really great time playing this game last session, for me, its quite good it went bad cause there's no danger of getting sucked into Wasteland again.:)
Nothing last forever, so does 2238 server.
It was great job Devs, thanks you for giving me opportunity to participate in such great project as it was, for emotions and fun it brought to me. I really appreciate your work and time you spent on developing it.
Good luck in life everyone!
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Re: What is 2238 right now ?
« Reply #8 on: September 23, 2012, 04:29:57 pm »

It might not be a bad idea to have a two minute cooldown after you've accessed three accounts, something that would allow normal character switching and some fast relog but not unlimited.
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Kinkin

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Re: What is 2238 right now ?
« Reply #9 on: September 23, 2012, 04:35:08 pm »

Just like it was before : 5 minutes, checked by ip. Remains proxy/vpn problems but this solves sandboxie usage.
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In dust we trust!

avv

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Re: What is 2238 right now ?
« Reply #10 on: September 23, 2012, 04:54:52 pm »

Just like it was before : 5 minutes, checked by ip. Remains proxy/vpn problems but this solves sandboxie usage.

If it's IP-tied cheating will be very easy and advantageous. It will only make non-cheating people annoyed because they have to deal with cheaters again and gms won't have the time to hunt down these cheaters.
Something like Steam-account tied might even work but even still cheating would be encouraged.

There is no easy fix on this because having access to multiple characters is very effective and players won't be willing to let artificial boundaries prevent from using them.
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Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
Re: What is 2238 right now ?
« Reply #11 on: September 23, 2012, 05:31:04 pm »

What is 2238 right now ?

good game with few ridicolous features and no players
Re: What is 2238 right now ?
« Reply #12 on: September 23, 2012, 05:49:36 pm »

2238 is unplayable - no players,  everywhere trolls, thiefs - wtf is this game? I am really quitting it is totally wasted time playing this "game"  the worst session ever, what have developers done everything is going wrong way!!!!
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maszrum

  • Soldiers of Thunderstorm
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Re: What is 2238 right now ?
« Reply #13 on: September 23, 2012, 06:25:19 pm »

the biggest problem of 2238 are a people who devloping this game. no offence guys but fonline should be made by gamers for gamers.
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S.T.A.L.K.E.R

  • Some random guy
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Re: What is 2238 right now ?
« Reply #14 on: September 23, 2012, 06:27:12 pm »

Blueprints and annoying and boring, AC and heavy handed is terrible.

BoS initiates do not have BA :P, Repairing sucks, FR is good in some cases and bad in PvP

Server is lagging like crazy which is very annoying

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