Introducing Pots' Parties: Expeditions Into the Wasteland
Once or twice a week I will be launching an expedition from Shady Sands into the wasteland. I have made a character especially for this purpose. His name is Pots.
- The goals of each expedition will be clear and quantifiable.
- All combat will be real time, not turn based.
- Expeditions will be announced ahead of time in this thread. Afterwards I will be sure to post the results.
- Those who desire to be part of an expedition will assemble in the Shady Sands bazaar. Pots will shout a 2 minute warning before departure. From there the party will go to Pots' safe house for equipment and review of expedition goals and guidelines. This will be kept as brief as possible.
- Metal armor, metal masks, and assault rifles will be supplied. There will also be some laser rifles and miniguns available. Each weapon will have 3 magazines worth of ammunition next to it. You may bring your own equipment if you like, but it is in no way required. Drugs will not be supplied, so if you need them to operate you had better be sure get high before you get there.
- All things encountered will be engaged and exterminated. This means ants, patrols, players, mutants... everything.
- Killing or intentionally attacking others in the expedition will result in that character being disallowed on future expeditions. An exception to this rule is if Pots yells out a character's name and TK (Team Killer). (Example: If Spidercat is seen shooting another expedition member pots will yell "TK Spidercat TK!") Clearly, you can waste that dude. I am hoping this never comes up.
- Pots will take no loot. If extra carry space is required, then he will carry equipment on request, but not with the intention of keeping it. Any equipment left at the safe house will be available for future expeditions.
- If Pots is killed the expedition is over. This is not me being bitter, I just can't see wrangling 8 other strangers after a respawn.
- Pots is made for survivability, and not for damage output. He will stay towards the rear during combat, use only single shot weapons, and try his best to stay alive for the sake of the expedition.
- After the expedition's goals have been met the survivors will be escorted back to the safe house next to Shady Sands to divvy up loot as desired by the players. General conversation, shit talking, and any other bullshittery the survivors can think of. They will be welcome to hang out as long as they want.
- When leaving a map after an encounter Pots will always exit to the north (up). If there is not a north exit to the map he will exit east (right). He will shout out a countdown starting at 5. At zero he will enter the wasteland, and will not return for those who were too slow or were unwilling to follow.
Disclaimer: I know this is troll heaven. This will not keep me from starting expeditions in the future, but may bring any of them to an abrupt and early end. Please don't show up unless you are there to have a good time and work as a team. Also, I am under no illusion that all will make it back. Some expeditions will almost assuredly be wiped out to the man. Again, this will not stop me from starting expeditions in the future. Risk is essential to adventure, and I plan on taking these expeditions directly in to the heart of danger.
Do you have what it takes to make your mark on the wasteland?
Come find out... if you dare!