You already posted in MSH's and mine topic, so you do not need to be reminded of it, but the thing we really need is a 2-way interaction between NameColorizing and the terminal.
Its it possble to make the terminal functionality anywhere close to this?
http://fodev.net/forum/index.php?topic=2314.0This could be awesome... but could that happen?
EDIT: I need to be a good bot and make a list of features I'd like to see in the terminal - instead of saying "i wish the sky were more blue" so here we go (ranked by priority):
- saving all terminal data to and loading from a text file (very high)
- adding short (8-12 symbols) custom text notes to players (high)
- adding a whole faction as friend/enemy (high)
- recoloring names of a whole faction (med) including your own faction
- reprogramming all radios in a specific spot near the terminal to the faction channel (low)
- encoding faction radio (med) so people other than friends and members
a) can't understand anything
b) can't say anything through the channel
c) still can see the distress signal spots
Another solution to the last one would be just switching radio channel to 0 when it its taken away from hand (including death). But that would be less fun =) Keep in mind, that my goal here is not counter-intelligence, but instead anti-trolling (spamming in channels).
Now that I think of it, we do not need a full-scale NameColorizing Editor built into the terminal; we rather need it renamed to [FactionName]Info.txt, and have single and mass operations as described above available. This would make NCEditors obsolete - but, despite I appreciate the work made, no 3d party tools is the way to go. If only we could have voice chat in radios =)