Can you make a tutorial on how to make 3D stuff in 2D? That would be very usefull.
Yep. That will be probably very useful. I'm still delving on it and that's why i'm not going to write a tutorial about it yet.
However. If you can render a picture from a 3d model, you can also edit it in Photoshop and put it in a .FRM. Maybe batch something together with autoclicker, so it does stuff automatically... Yes, theoretically a lot is possible. Haven't tried it yet. Maybe later.
Back to our basic stuff.
Offsets. These are values for picture coordinates on XY coordiantes, using the point in the middle of the lower edge of a picture as reference, the framE offset and framES offset, the offsets for single frame and ALL frames.
By default, if you change offsets, you change all their positions, because the frame offsets are locked together.
So you have to unlock them from each other. This is done with "Edit/Options" where you uncheck "Lock Offsets". Make sure you lock them again before saving, or this will fuck them up again.
So, after unlocking the offsets, hit Ctrl+G so you can see the previous picture as red ghost, so you can adjust your picture according to previous frame. To move the frame, go to lower left corner and press that cross button, move it with your mouse. (if you haven't unchecked the "Lock Offsets", you move all offsets, all pictures. Useful, if you want to adjust all coordinates, but not in this case.)
Then, lock offsets back. Delete the original frame. Go to "File/Create FRM", select your folder and write the same filename as you opened to edit.
Voila. Now it should have been replaced, e.g. a xander root with a tree.
The major drawback of course, it will remain to be seen just by you and those you shared the file with, but you can decorate the shit out of your base/tent with enclave tech or pseudofurniture.