Other > Closed suggestions
Aiming, shooting, range and such
Sius:
Yeah guys but don't go too much offtopic here please. This thread is not about balancing but its more or less only about new features for all kinds of weapons. Balancing them is chapter for itself and when you take almost every other MMO then balancing is the main issue with every single patch no matter how new/old the game is. So I don't expect devs to make everything work in next patch, cause its simply all linked together and there is nothing like easy balancing.
I'm just suggesting to add "point-shoot" feature with some "oh shit thats not torso!" stuff too and some small boost for SG (as they should be more common weaponry and easy to handle. So don't go too much into details of current balance problems, this is not the topic for that. Thanks.
FischiPiSti:
--- Quote from: RJ on March 17, 2010, 01:50:05 pm ---What do you expect? SG are most common weapons so they should be weakest.
Now you can kill people in combat armors with minigun by using only hunting rifle and leather jacket. This is completly imbalanaced. You spend a lot of time on crafting/getting big guns and ammo for them, getting good armor and guy with cheap ass SG can kill you...
--- End quote ---
Wow, im surprised you didnt bring up the minigun should pwn unarmed blue suits debate.
Same skillpoint requirements means different weapons-categorys or fighting styles should be balanced in some way, let that be range, damage, giving bonuses to survivability(+DR/+sneak), whatever, because...... ITS A GAAAAAAAAME!!!!!!!!
Or...Ok, lets have it your way. Remove SG, EW, Throwing, unarmed, melee, sneak, speech, barter, gambling, ........ alltogether, BUT keep repair and science for crafter alts. Now everything will be perfectly balanced because every men, women and child, even their dogs are going to fire rockets from their asses.
On topik: IMO currently SG/EW has advantage because of range, and aimed crits, and thats the way it should be, because BG will defeat SG in medium range, and thats prefectly fine.
BTW Ubi has a point there
Drakonis:
acutally BG defeat SG even on long range, duh :/(thanks to 2 fast bursts before somebody can make an aimed shot)
Sius:
Guys witch part of:
--- Quote ---I'm just suggesting to add "point-shoot" feature with some "oh shit thats not torso!" stuff too and some small boost for SG (as they should be more common weaponry and easy to handle. So don't go too much into details of current balance problems, this is not the topic for that. Thanks.
--- End quote ---
You did not understand? This is not balance topic. Its suggestion to add some more spice, tactics and a bit of "luck" element into the game so balance discussion IS NOT AN ISSUE HERE. I know how such topics end so please stop killing my suggestion with your balance comments and let developers to handle that.
RJ:
@up
Sius is pretty much right.
@others up
--- Quote from: Drakonis on March 17, 2010, 03:26:57 pm ---acutally BG defeat SG even on long range, duh :/(thanks to 2 fast bursts before somebody can make an aimed shot)
--- End quote ---
It's a lie. You don't fight too much, do you?
--- Quote from: FischiPiSti on March 17, 2010, 03:21:39 pm ---Wow, im surprised you didnt bring up the minigun should pwn unarmed blue suits debate.
--- End quote ---
Of course it should. I am saying that as SG and BG user.
If you want to continue this discussion let's make another topic and I shall prove that SG are superior to BG.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version