Other > Suggestions

Non lethal shot

<< < (4/5) > >>

Roachor:
How about beanbag ammunition for shotgun that can't kill only lower hp

Swinglinered:

--- Quote from: Surf on August 12, 2012, 02:15:19 am ---An easy workaround is to create a new ammoy type that adds 100% DR to the target, the only problem I still have are insta kills, but then again it is kinda realistic too :P (if you get some sandbag shot in a critical spot of your head at high speed you might still die from it ;P ) No new overly fancy scripts required.

--- End quote ---

You could still get organ bruising/etc. from beanbag rounds.

Maybe make it 70% DR to tasrget and hope for the best.

Crazy:
I don't really see how having bullets unable to do any damage would be useful at anything and how it does have anything to do with the suggestion.

I hope they're gonna add this as I've done the scripting ;p

Swinglinered:
Scripting?


Also, if NPC heal rates are low enough, non-lethal shots would be great for preventing reinforcements in guarded towns.

Crazy:

--- Quote from: Swinglinered on September 02, 2012, 03:58:09 am ---Scripting?
--- End quote ---

--- Quote from: Crazy on September 02, 2012, 01:53:09 am ---I managed to code it, here it is (modifications in orange):

--- End quote ---



--- Quote ---Also, if NPC heal rates are low enough, non-lethal shots would be great for preventing reinforcements in guarded towns.
--- End quote ---
Yeah, already a potential abuse found! :P

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version