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Author Topic: Burst mode improvements  (Read 2319 times)

Burst mode improvements
« on: August 03, 2012, 02:20:47 pm »

Add possibility to shot whole clip in cost of ap's. for example:

minigun shots 30 bullets for 7 ap.
add posibility to shot
60 bullets for 10 ap and 120 bullets for 12 ap

that would be not only for miniguns, but for every burst mode weapon. sorry if was suggested earlier
Re: Burst mode improvements
« Reply #1 on: August 03, 2012, 02:27:35 pm »

Instakill avenger? Really?
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Uftak

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Re: Burst mode improvements
« Reply #2 on: August 03, 2012, 02:33:30 pm »

Wat 'bout addin' burst mode to melee/unarmed by takin' fast shoot trait ;p
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Re: Burst mode improvements
« Reply #3 on: August 03, 2012, 02:35:10 pm »

Good idea, but more AP need. For example you shoot 60 ammo for 10 AP, but your AP dont increase (3-4 AP time), like crit missed. And need more ST...
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Re: Burst mode improvements
« Reply #4 on: August 03, 2012, 02:45:31 pm »

yeah the whole idea is to add posibility, ap's req for bursts were only example. its all about possibility to shot 60, 90 or 120 rounds per 1 burst. more ST required is good idea for that, like 10 st required for 120 rounds and 12 ap to do that

Johnnybravo

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Re: Burst mode improvements
« Reply #5 on: August 03, 2012, 02:56:08 pm »

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Uftak

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Re: Burst mode improvements
« Reply #6 on: August 03, 2012, 03:39:53 pm »

Even new players know that bg weapons are most up in the game, so dunno what you want from this idea.
The thing that burst crits can reach 1000+ damage does not make them powerful at all.
« Last Edit: August 03, 2012, 03:44:18 pm by Uftak »
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Sarakin

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Re: Burst mode improvements
« Reply #7 on: August 03, 2012, 04:15:24 pm »

What is this suggestion good about ? What new it brings besides needless instakills ?
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Re: Burst mode improvements
« Reply #8 on: August 03, 2012, 04:31:34 pm »

Bad idea, very bad ... bad.

There's nothing good about it, only something that can go wrong, needless change.

its all about possibility to shot 60, 90 or 120 rounds per 1 burst

Why? Now humor me.
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Perteks

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Re: Burst mode improvements
« Reply #9 on: August 03, 2012, 04:48:45 pm »

M60 max clip shot fuck yea xD

Actually for gameplay its shittest thing ever ;p
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avv

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Re: Burst mode improvements
« Reply #10 on: August 03, 2012, 06:24:08 pm »

It wouldn't be that bad if the spread was added too. So if you shoot 3 times more ammo, you shoot 9 cones instead of normal 3.
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Re: Burst mode improvements
« Reply #11 on: August 03, 2012, 06:56:52 pm »

Show me how the cone would look like then ;D
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avv

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Re: Burst mode improvements
« Reply #12 on: August 03, 2012, 07:15:22 pm »

Show me how the cone would look like then ;D

It means you could hit nine targets instead of 3. Might be still too op with onehexing.
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Mike Crosser

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Re: Burst mode improvements
« Reply #13 on: August 04, 2012, 01:34:13 am »

Like BGs weren't powerfull enough.
Re: Burst mode improvements
« Reply #14 on: August 04, 2012, 10:27:00 am »

More bullets for less ap? Looks like suddenly weapon shoots faster then before... it makes sense with minigun which has to spin up but with other weapons it would mean that player doesn't spend ap for aiming so spread would be massive. Still onehexing with this option is instant kill.
« Last Edit: August 04, 2012, 11:11:22 am by Enguzrad »
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