I would just like to add if there must be a cooldown, making it somewhere between 5 to 10 hours would be much more reasonable--considering the range of gear that has to be squeezed into the current 1 hr timeslot. The cooldown for advanced equipment is lumped together with basic weapons and armor, ammo, consumables, etc.... in such a way that advanced crafting takes priority and jams up the formerly "routine" or craft-as-you-need-it jobs like molotovs and .45 ammo, which causes the lesser-tier work to be exported to other alts (and even other bases within one's network). It's something like a nuclear physicist who can fix a core leak but who is too tired to put burritos into a microwave.