Other > General Game Discussion
Drugs - opinions
chocolate_chip_cookies:
Well I think the purpose of drugs was to have positive and negative effects just like starting traits have.
You're not supposed to cancel out the negative effects unless you want to use all those drugs
HertogJan:
No short term negative effects.
Addiction should be affected by chem reliant and chem resistant traits and should simply be opposite of the benefits.
+2 ST for buffout would mean -2 ST during addiction. The same for all other drugs.
These effects should be ignored as far as getting a new level is concerned as that should work as it normally does, based upon a dope an booze free character.
avv:
--- Quote from: Michaelh139 on July 19, 2012, 09:20:17 pm ---Right now, it's like, if you take one drug, you take em all.
Your just taking other drugs to cancel out other negative affects... Caused by other drugs...
--- End quote ---
And that's what we best get rid off.
--- Quote ---Thing is, drugs should have short term positive effects and long-term negative. It's how they were originally designed.
--- End quote ---
But why have long term negative effect? The negative effect is that they need to be farmed. Who cares that they are drugs and drugs are bad mkkay and so on. They are just gear in the end. Wearing a combat armor doesn't give any negative effects either.
Better would be that drugs have no downsides, but you can't coctail them so much.
We could have soft and hard drugs. Soft drugs can be coctailed, hard drugs not.
Hard drugs could be psycho, buffout and jet.
Rest are soft drugs.
Drugs would have no addictions.
Taking another hard drug will cancel and replace the effect of the latter.
Jet has -15 dr vs normal and -10 vs others. +2 aps
Psycho has +15 normal dr and +10 to other drs, max sight set to 35 which can't be exceeded.
Buffout: +2 to str and end. -10 to crit tables vs you. -1 ap.
Now we have options instead of obvious.
Why keep soft drugs as they are? Because they put some price to your life. Meaning that a guy who paid for his drugs is better than drugless bluesuit troll.
Crazy:
Why having downside to drugs if they can't be cocktailed anyway? Just a choice between bonuses sounds good enough.
Michaelh139:
--- Quote from: avv on July 19, 2012, 10:16:47 pm ---But why have long term negative effect? The negative effect is that they need to be farmed. Who cares that they are drugs and drugs are bad mkkay and so on. They are just gear in the end. Wearing a combat armor doesn't give any negative effects either.
--- End quote ---
If it improves gameplay I don't really care to be honest, I just figured most would try and follow the trend.
--- Quote ---Better would be that drugs have no downsides, but you can't coctail them so much.
We could have soft and hard drugs. Soft drugs can be coctailed, hard drugs not.
Hard drugs could be psycho, buffout and jet.
Rest are soft drugs.
Drugs would have no addictions.
Taking another hard drug will cancel and replace the effect of the latter.
Jet has -15 dr vs normal and -10 vs others. +2 aps
Psycho has +15 normal dr and +10 to other drs, max sight set to 35 which can't be exceeded.
Buffout: +2 to str and end. -10 to crit tables vs you. -1 ap.
Now we have options instead of obvious.
Why keep soft drugs as they are? Because they put some price to your life. Meaning that a guy who paid for his drugs is better than drugless bluesuit troll.
--- End quote ---
You mean previous. The previous drug is cancelled out.
I take jet, then I take buffout. Jet taken off, buffout added. Right?
And what is this vs. -1 ap +2ap thing? What is it vs others and you?
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