Other > General Game Discussion
Drugs - opinions
avv:
Now that jet reduces armor-related dr like in last session and many people have to rebuild their characters, it's time to discuss drugs in general.
Basically here's the deal with drugs: if you use jet, you need to use psycho, nuka, cigs and buffout aswell. Why? This is why:
1. Buffout to overcome the jet's -2 str
2. Nuka to overcome buffout's -1agi
3. Psycho to overcome jet's -15dr
4. Cigs to help against psycho's -2pe
The result of the mass use of following narcotics is to receive 2 additional action points.
Only snipers, sneaks and some sort of pure tanks differ from this pattern.
Is this honestly the way drugs should work?
Slick:
Actully it doesn't cancel bonuses to armor just cancels any toughness you have, you are only fucked if you use jet with blue suit or crappy farmed armor.
Crazy:
--- Quote from: Slick on July 19, 2012, 09:05:54 pm ---Actully it doesn't cancel bonuses to armor just cancels any toughness you have, you are only fucked if you use jet with blue suit or crappy farmed armor.
--- End quote ---
--- Quote from: Wipe on July 19, 2012, 07:46:11 pm ---- Jet and Kamikaze decrease Damage Resistance properly.
--- End quote ---
I agree that drugs system ain't perfect. Maybe remove malus from drugs? (and maybe limit the number of drugs one can take at the same time, but I would rather not. I was pretty happy when you could take all drugs 2 times with only benefits, only thing that sucked was the 10min up and awful down).
John Porno:
if anything we shoulda dd more drugs for more variety
Michaelh139:
Nope.
I mean.
Right now, it's like, if you take one drug, you take em all.
Your just taking other drugs to cancel out other negative affects... Caused by other drugs...
Thing is, drugs should have short term positive effects and long-term negative. It's how they were originally designed.
But in this system, they have short term positive AND negative affects, and long-term negative affects 'addiction' which isn't even that big a deal since you can just pop another pill.
We need to throw away the short term negatives, I think, and implement a real, long term negative effect. I am not sure what that should be.
It could range from having some spin-out. Say you are addicted to, buffout. You wait till the addiction wears off. The consequence of having this addiction aside from the -1 AP while addicted without your fix, could perhaps, drop a random amount of levels. say on scale of 1-5 levels.
level 24, addict to buffout. Buffout addict wears off. loses 3 levels.
back to level 21 and the stats that were apparent at that time.
You know.. something.
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