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Author Topic: Changelog 19/07/2012  (Read 86401 times)

Re: Changelog 19/07/2012
« Reply #375 on: August 08, 2012, 07:14:45 pm »

She is having fun implementing that, we are having a laugh about it, i guess we all have our share of fun then. Positive thinking.
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greenthumb

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Re: Changelog 19/07/2012
« Reply #376 on: August 08, 2012, 07:37:26 pm »

to T888:
If you really want to change smthing, you should look for elements which are able to do it. Like you want to change some game feature you should find out, only developer is able to change it. I believe you can understand this clearly but you are doing it wrong.

 If you want to make developer listen your opinions, you should really give him/her smthing first so he/she will want to help you. Now if you gona vilify developer, probably he/she will not take care on your opinions. But he/she is forced to resist your verbal atacks, which might cause aversion, which might be counter productive for you.

I like most of your suggestions, but i can understand why jovanka prefer to fix shit shoveling :)

« Last Edit: August 08, 2012, 07:38:59 pm by greenthumb »
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Re: Changelog 19/07/2012
« Reply #377 on: August 08, 2012, 08:08:23 pm »

we all have our share of fun then

Sarcasm. I don't write something out of blue, the point is we are not having fun for what work she is doing and that includes hundreds of players that would like to see this game grow into something marvelous, but improved cow mechanics is just a waste of time in my opinion relating to that, valuable time considering the developer who could do much more than that. This server is just a play ground for people with some mad skills who potentially could make a really good server, i mean one of the best games out there. That's not going to happen anytime soon or never with the attitude developers have, so please, do understand my frustration.

Don't care about that or this, we are having fun, buzz of this is not work, we do what we want, you don't not tell us what to do, it's our server!!!

Okay and you know what? It's shit, to be honest. None cares about that?

Currently the game is unplayable for me and many other players, because once it was doesn't make it a good game.
« Last Edit: August 08, 2012, 08:32:52 pm by T-888 »
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Ville

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Re: Changelog 19/07/2012
« Reply #378 on: August 09, 2012, 01:13:14 am »

Currently the game is unplayable for me and many other players, because once it was doesn't make it a good game.

I am for one who thinks this should be declared the shortest session yet, and give us a new session with wipe. The game is playable but its not enjoyable as it once was, the only thing left I find interesting is the PvP even that is getting tiresome with the spray n pray builds and all the ac jinx hth in your face shit...

Could always go die to russian anti-pk agian in tlamk2. I think the guys who develope tlamk2 have a better grasp of the concept of a good idea and enjoyable changes to the game.

I can't keep up with the constant changes and it is making my head spin. I just want to play the game for 2 weeks without remaking new pvp builds and crafters with each update. One update a build is good next update it sucks, then its good agian, then some perk gets changed and have to make a new build with this perk becuase the last one didn't need it but now its absoletely necessary if you want your build to be decent.

Then the whole town control system is constanly changing also, toilet control was horrible but then it was good becuase you could start timer setup strategy anywhere in town, yes it was bugged but it was fun to do fights outside of tc zones. Now its old TC with fast relog and horribly unbalanced pvp.

I try I really do try to give this game a chance and I am hoping for a better update but maybe this is just a false sense of hope.
« Last Edit: August 09, 2012, 01:23:38 am by Ville »
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Re: Changelog 19/07/2012
« Reply #379 on: August 09, 2012, 03:16:22 am »

just bring back the server on the sattus we had before the wipe , without this annyoing BP and such shity nonesense stuff , people had wasted their whole life into BP hunting for nuthin in the end lol
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Pvt.Hudson

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Re: Changelog 19/07/2012
« Reply #380 on: August 09, 2012, 03:45:56 am »

Everything was great before the wipe. Now almost everything is shit. Sad but true.
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Re: Changelog 19/07/2012
« Reply #381 on: August 09, 2012, 09:20:12 am »

Everything was great before the wipe. Now almost everything is shit. Sad but true.

Such thing, in different forms, is said after every wipe, since 2238 :]
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Re: Changelog 19/07/2012
« Reply #382 on: August 09, 2012, 09:29:33 am »

Better cession was with namecolorizing.

Anyway, i am agains't short cessions. Tired of making all chars, buy bases and put stuff in it, for having everything erased too fast. One cession per year is good for me.

I would repeat myself, but this game is not exclusivelly made for pvp players.
I am glad that the devellopper still care about adding new places (Reno sewers), new pve cooperative quest (Ares), new solo quests (Gunnrunners), improve non pvp activities (shit shovelling).

I just hope fixes for that is bugged and finished content for npc factions (BOS, Enclave, Vault, Raider, Mordino and more) and new way to make real caps. (Metzger is getting old, even it is good quest. More map or ennemies would be great, or other quest that give the same reward.)
But as it was said many times, dev don't owe anything and all have different skills. You can't ask a coder to do graphic art.
« Last Edit: August 09, 2012, 09:32:48 am by naossano »
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Ville

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Re: Changelog 19/07/2012
« Reply #383 on: August 09, 2012, 12:49:08 pm »

I would repeat myself, but this game is not exclusivelly made for pvp players.

What are you talking about this entire game revolves around PvP we start a 15 minute timer so we can fight eachother and its a constant battle to control towns. You can get encountered by another player and choose to fight eachother if you so please.

This game has something for everybody. There is nothing stopping from people who only play to fight PvE. And there is nothing stopping people who only play to to e-mute snuggles and hugs to everybody in NCR. And there is nothing stopping people from making up roleplaying story for their characters and write only in roleplay.

It was once said that there 2 games going on here. One game is people going through the challenge of leveling, crafting and playing a PvE game. Then there is another group of players playing a PvP game discussing power builds and strategy and how to defeat another team. All these new perks and changes were intended for PvP builds its kind of obvious you don't need right between the eyes to farm, or man of steel to kill unity. NPCs don't even target the head half the time for bonehead to be of any use in PvE.

The town control system is designed for PvP, toilet control was more of the "stand in town roleplay" to take the town but that didn't work out and everybody hated it.

Am I sorry but you cannot get rid of PvPers and say this isn't a PvP game there is an entire group of players divided into differnt factions who fight eachother on a daily basis and play only for PvP and its probably half the population of the server at this point in time. Out of the 100 people who play this game probably 50 of them are on to PvP and gather gear for PvP.

Now if you are saying fallout1/2 was never ment to be a PvP game then sure yes anybody would agree with that. But fonline 2238 has many features which are PvP oriented like town control and the entire game and buying bases is revolved around that.
« Last Edit: August 09, 2012, 12:54:29 pm by Ville »
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Re: Changelog 19/07/2012
« Reply #384 on: August 09, 2012, 04:09:17 pm »

I should have wrote it on bold characters.
I sait not exclusivelly, which means that it is also made for them.

I just say that i am glad that the dev still keep that in mind, providing other content, even if slowly. Better in two years than never. (not to mention that fonline exist, which is already a huge step)
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BOS Armorer

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Re: Changelog 19/07/2012
« Reply #385 on: August 09, 2012, 04:20:04 pm »

Everything was great before the wipe. Now almost everything is shit. Sad but true.
I agree that I would prefer prewipe status any day over this, but as the devs said earlier this session, this is mainly going to be testing grounds for many new features. However, since they won't make a new server just for some people, I say we should enjoy what we can of this session before the wipe comes. Make an ac heavy handed troll ;) Or go hunt bps for a month and then sell it for large sums of money. Go to ares expedition and use troll builds to cripple dafuq out of those muties. Don't waste your entire time on being butthurt about the changes, enjoy them for what you can while they last. But I do, however, agree with Vile that I would like a wipe sometime soon. Not too soon, but sometime maybe next month.
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Ville

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Re: Changelog 19/07/2012
« Reply #386 on: August 09, 2012, 05:16:55 pm »

I agree that I would prefer prewipe status any day over this, but as the devs said earlier this session, this is mainly going to be testing grounds for many new features. However, since they won't make a new server just for some people, I say we should enjoy what we can of this session before the wipe comes. Make an ac heavy handed troll ;) Or go hunt bps for a month and then sell it for large sums of money. Go to ares expedition and use troll builds to cripple dafuq out of those muties. Don't waste your entire time on being butthurt about the changes, enjoy them for what you can while they last. But I do, however, agree with Vile that I would like a wipe sometime soon. Not too soon, but sometime maybe next month.

I'm not vile, I am ville I know there is another player who goes by vile that isn't me. I have enjoyed all this long enough and its time for new update. I think the thing is this session was a rushed release filled with bugs and unbalances the server was crashing too much last session so they rushed this one and didn't think things through. Please just get rid of this in your face 220 ac jinxed shit, I spend many hours for gear and they keep nerfing the ability to farm and craft gear to lose it to some guy who spent some time punching molerats who can kill a top gear character 1vs1 with a blue suit. This game shouldn't be about running around blue suit and not dying when being shot by 10-20 pvp apes with gattling lasers rockets and avengers. What happened to the wasteland is harsh?

This game used to take skill one hex dog fighting, knowing how to line up an eye shot how to exploit the field of views in certian towns. Now its just invicible blue suits running around annoying people like flies with their jinx ac trolls, and punching people who can't get up and fight back. And then these no skilled builds 1 click 1 kill spray n pray big gunners. 10 waves of fast relog, I just want this session to be over...

And these stupid nerfs like can't loot enclave after crippling them, adding in negative reputation for steal failing very strange crafting limits, craft 2 metal armors an hour but I can craft 9 metal armor mk2 an hour? How is it possible to kill enclave without crippling them when they have a 80% chance to crit burst?

I think a blue print vendor would have been a better idea I tried to blue print farm and after 30 minutes I couldn't take it any more I was so bored to tears that I just focus on making caps to buy blue prints from other players. Actually there is no sense in even having any blue print other than metal armor mk2 and combat armor all the weapons are farmable there isn't really the need to craft anything else.

I get it they wanted to test some ideas but this should have been all tested in the closed beta before being released to the public.


I know the people of this game can develope something better, and this is why I get so angry with this community, gms and developers because I know they are smart people they can develope a brilliant fonline game if they wanted. And it doesn't help that one of the developers now is some person who has a grudge agiasnt me for PKing her, calling me a coward, scum bag and trolling every post I wrote when I was writing my opinions on the closed beta. So I am sorry if I am bitter and act like a jackass calling people names.
« Last Edit: August 09, 2012, 08:43:58 pm by Ville »
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Re: Changelog 19/07/2012
« Reply #387 on: August 09, 2012, 06:04:51 pm »

There is no need to wipe the whole server just to correct a few updates that were made DURING the cession. :o

Let this cession goes at least to january, in respect for those who take longer to do things...

Also, i don't think we need a wipe, if it is not for 3D, domination, or a huge change of gameplay, like we had at the beginning of the cession.

Also, in case you didn't notice, it is an open beta test. So, the features are actually tested, by US.
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Re: Changelog 19/07/2012
« Reply #388 on: August 09, 2012, 06:17:34 pm »

Such thing, in different forms, is said after every wipe, since 2238 :]

Compare the population few wipes back and now. :]

Oh yeah i forgot to mention, take in consideration that dual logging is in okay grayish area now.
« Last Edit: August 09, 2012, 06:21:37 pm by T-888 »
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BOS Armorer

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Re: Changelog 19/07/2012
« Reply #389 on: August 09, 2012, 08:09:29 pm »

Compare the population few wipes back and now. :]

Oh yeah i forgot to mention, take in consideration that dual logging is in okay grayish area now.
Highest I've seen is 107 people this session...last one was so much more. Hell, I saw 300 before.....NCR idling used to mean something. Now, often NCR is deserted. Never more than 10 people....used to be up to 20...and yes, i know some people who even quadlog, so the server population is even less than it says.
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