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Author Topic: Changelog 19/07/2012  (Read 86245 times)

TKs-KaBoom

  • The Usual Suspect (according to Surf)
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Re: Changelog 19/07/2012
« Reply #135 on: July 21, 2012, 05:23:16 pm »

@ Kelin - Maybe you should do something unspeakable, to team up with someone and kill them together. Dont tell me you want to kill & loot the most powerful encounter just by yourself.

Nah pvpers have a horrific competitive attitude, they all watched superman too many times.  They don't want to play if they aren't the star.  They are ok with doing pvp in a team because they all think they are the quarterback and everybody else is there cheerleaders.  They really aren't about playing the "game" just showing off to each other who has the best build, like a sophomoric pissing contest.
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Re: Changelog 19/07/2012
« Reply #136 on: July 21, 2012, 05:24:16 pm »

- Cumulative crafting timeout (1 hour)  - This destroys crafting. Nice try to destroy the variety of the game...

Really? think about it seriously . One metal mk1 take ~30min , you can craft only two metal armors  >:(
Only fantic or player who have a lot of alts can make stuff for pvp.
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manero

  • FO:Reloaded
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Re: Changelog 19/07/2012
« Reply #137 on: July 21, 2012, 06:09:24 pm »

What is devs solution to fix troll builds problem? It's a problem not a feature. HH&AC.

avv

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Re: Changelog 19/07/2012
« Reply #138 on: July 21, 2012, 06:28:50 pm »

@ Kelin - Maybe you should do something unspeakable, to team up with someone and kill them together. Dont tell me you want to kill & loot the most powerful encounter just by yourself.

But dual log is the bypass for teaming up. Everything that involves teaming up can be exploited if you have only npcs against you.
So what's wrong with designing features that allow people to farm alone if they are going to do it anyway with abuse?
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Jytz

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Re: Changelog 19/07/2012
« Reply #139 on: July 21, 2012, 07:05:23 pm »

Nah pvpers have a horrific competitive attitude, they all watched superman too many times.  They don't want to play if they aren't the star.  They are ok with doing pvp in a team because they all think they are the quarterback and everybody else is there cheerleaders.  They really aren't about playing the "game" just showing off to each other who has the best build, like a sophomoric pissing contest.

Maybe I don't want to play because the armor, superstims and ammo for the PvP builds is now a pain in the ass and not fun to get? Why play a game you don't enjoy they pretty much ruined everything that kept me interested in the game.
« Last Edit: July 21, 2012, 07:16:49 pm by Jytz »
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Wichura

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Re: Changelog 19/07/2012
« Reply #140 on: July 21, 2012, 07:12:00 pm »

Maybe I don't want to play because the armor, superstims and ammo for the PvP builds is now a pain in the ass and not fun to get?
It's easy and fun for PvE builds to get.

Oh wait ...
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Re: Changelog 19/07/2012
« Reply #141 on: July 21, 2012, 07:34:37 pm »

this game sounds like it has gone to shit lol kinda glad i quit playing before it was to late lol
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jacky.

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Re: Changelog 19/07/2012
« Reply #142 on: July 21, 2012, 07:39:54 pm »

Same here
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codave

  • Professional Noob Trainer
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Re: Changelog 19/07/2012
« Reply #143 on: July 21, 2012, 08:57:38 pm »

If it's true, just don't tell anyone, you probably found the same exploit as avv did. I will eventually realize the trick but if devs find out we're done.

See, I knew I wasn't a genius.  Other people will figure it out soon enough on their own.  The fun part is that it might not even be the same trick, and it doesn't even matter.

Necessity, the mother of invention.  Etc.
Re: Changelog 19/07/2012
« Reply #144 on: July 22, 2012, 07:17:25 am »

Well I don't have much of an opinion toward the issue with shooting items from hands, looting and running, but whats the problem.  Items are such a pain in the ass to make, and worse to repair is it such a bad thing that people found ways to get more of the items.  In the end someone with 5 avengers is only going to really supply 1 combat character, because the others have to be kept to either repair the main one or replace it in the off chance of a death.  This is just what I'm seeing from the posts about it, I'm sure I missed something. 

The crafting timer is really a slap in the already bloodied face of crafters.  I am not a dev, and I am not privy to every issue and complaint the game deals with, but I really don't see the purpose of limiting items through crafting and drops.  People either make a million alts (which makes the game incredibly redundant) or they resort to some 'exploit', which still just brings down game play value.  At least in the last season you could craft or loot most anything that was mildly decent, now you have to have 4 alts just to get crap items.  Was there some problem last season with people being able to have 10mm SMG's, ok armor early on, and with patience some of the better gear?

Like I said, but because of how many people are just yelling I'll say it again.  I'm not in your heads Dev's I'm not one of ya, so I can only speculate on why things were changed the way they are.  What I can do however is tell you how it effects my gameplay and that of the friends I run with.  And right now it really feels like things are just being randomly removed without cause.
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Xisingr Will

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Re: Changelog 19/07/2012
« Reply #145 on: July 22, 2012, 07:57:25 am »

Crying is all that is on the forum these days...
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TKs-KaBoom

  • The Usual Suspect (according to Surf)
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Re: Changelog 19/07/2012
« Reply #146 on: July 22, 2012, 09:29:23 am »

yes there were far too many 10mm's :)  Broke the whole god damn game!  Where were you, didn't you notice how many people were carrying 10mm's, why if I were in the USA I would ban them!  Nobody should have a 10mm!  For hunting a pipe rifle is overly sufficient and for home defense a double barrel shotgun should do.  Who on earth would need a 30 round magazine?  Are you a terrorist?
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It's all really about suppression of dissension, consensus through censorship.  Whether through extermination of those who have different or conflicting viewpoints or subtle spin of available media.  If there is only one opinion left, it must be right, right?

steve s.

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Re: Changelog 19/07/2012
« Reply #147 on: July 22, 2012, 10:54:18 am »

with every update i'm still waiting for any sign of the RPers promised land. Just one magnificent place where I can feel like part of the world I've grown to love, a place to be a model for the future, but it seems a distant dream now. the quests of this land seem forever half baked, the world eternally simple and dull, the players always shallow. all this petty arguing over such little things as crafting and exploits seems as inconsequential background noise by comparison to the lack of depth. maybe I am simply asking too much, but as the sands of time drift by I am left unsatisfied in a similar matter to that of Tantalus. ever hungry and thirsty for something that seems obtainable, yet it is forever just beyond my grasp! maybe it is the illusion, that I will someday quench my thirst and taste the fruit, that prevents me from leaving to search for a better chance. maybe I am just stubborn. regardless the outcome will always be suffering. If I just knew the crime for which I was charged to suffer like this, perhaps I could find some piece.
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Re: Changelog 19/07/2012
« Reply #148 on: July 22, 2012, 11:51:50 am »

I don't understand, wasn't this supposed to be some player interaction plan by devs? What's the problem?

advanced workbench => public places => crafting cooldown to encourage frequent visits to public locations.

It seems players just want to rot in caves forever, because it takes less time to do something.
« Last Edit: July 22, 2012, 11:57:43 am by T-888 »
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Re: Changelog 19/07/2012
« Reply #149 on: July 22, 2012, 11:55:41 am »

I'm not sure if you noticed, but gatling lasers and avengers cannot be crafted  ::)
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