Other > Suggestions
Change the way town npcs behave
avv:
--- Quote from: naossano on July 17, 2012, 06:03:25 pm ---Personally, i would much prefer if those npc had better weapon and hp, so you won't mess with them.
--- End quote ---
But the problem is that nobody wants to mess with them. They just accidentally get hit and then the whole city turns against the player.
--- Quote from: Malice Song on July 17, 2012, 06:09:07 pm ---What about quest- and perkgivers?
--- End quote ---
What about them? I meant the rule should only apply in unsafe towns.
Malice Song:
--- Quote from: avv on July 17, 2012, 06:28:08 pm ---What about them? I meant the rule should only apply in unsafe towns.
--- End quote ---
Same here.
Maybe I misunderstood your proposal, but I'd hate having Miss Kitty dead everytime a leaderbuild visits Reno.
avv:
--- Quote from: Malice Song on July 17, 2012, 06:47:54 pm ---Same here.
Maybe I misunderstood your proposal, but I'd hate having Miss Kitty dead everytime a leaderbuild visits Reno.
--- End quote ---
If someone wanted to kill her and keep her that way, it's possible even now. But nobody does it. Problem is not that people want key/random npcs dead in unsafe towns, but that they do it accidentally.
Who Killed Bambi:
who cares about pvp players
add more npc please
Kool-Aid:
Who cares about you.
Remove bambi.
I don't know why this hasn't been proposed earlier. I can't remember how many times I was raped in reno in solo fights because a swarm of angry mobs surrounded, thus blocked me because one bullet from my avenger missed its target.
Ever wondered why some guys enjoyed massacring the whole NPC population of Reno before/while PvP takes place ? Here's your answer.
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