Interesting things are going on with snipers, not just raw critical chance, Solar didn't mention any other changes, or i was just sloppy reading his posts, need tests.
anyone knows, what happen with the laser crits??now, my crits do 30 50 of damage when i do a crit, and bypass of 60... the damage was nerfed?
Anyway, in building the next bit of the spreadsheet, to test bursts and their criticals, I learnt that I had applied the critical damage modifier in error (its applied before DT, not after). So slight amendments to the single shot damages:
This change is involved in this update, explains the bad damage.
Example, lazer rifle does 20 damage, it was (dmgmulti with crit, example) 3x20-8(MAmk2 DT)=52
Now it's 20-8(3x)=36
Not actual correct damage formula, just something to show the difference between the change. Tesla helmet now is pretty nice, weapon perk penetrate becomes strong and efficient, high DT good against snipers.
oh yes, a lot of testing to do.