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Changelog 28/06/2012
John.Metzger:
--- Quote from: T-888 on June 30, 2012, 07:52:08 pm ---Great! I would like to try again, now i must download 2238 client.
--- End quote ---
i´ll just support this idea.
LeMark:
--- Quote from: T-888 on June 30, 2012, 09:02:03 pm ---Well then, i disagree.
--- End quote ---
I am sure you couldn't, in fact the old version of SOT already try to do it with BHH and few people brook it so easely...
T-888:
Wasn't the whining the problem they stopped? Rogues want only the BOX, evil people! ;D The community might be a problem, not a feature like militia.
avv:
--- Quote from: T-888 on June 30, 2012, 08:59:53 pm ---I have nothing against RP, but what is RP with militia? I'm sorry, but that just doesn't make sense.
--- End quote ---
This has been explained before. Militia gives the courage to stay inside and put yourself in unfavourable position in terms of pvp strategy for the sake of player interaction. If friendly players are controlling the town and stay inside, more players - hostile and friendly alike will gather there.
If there is no militia, there's no encouragement for anyone to enter the town, other than those who wish to capture. For example a solo player is incredibly vulnerable to random troll when he's inside. Why is he inside? Well isn't it funnier that he is, otherwise the town would be always empty.
T-888:
This is said millions times, nobody likes these NPC wars. Just remove militia and be done with it.
--- Quote from: avv on June 30, 2012, 09:17:28 pm ---If friendly players are controlling the town and stay inside, more players - hostile and friendly alike will gather there.
--- End quote ---
a big clusterfuck between npc's and players.
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