To be honest. If players don't close their hotel room doors, it's their own fault.
(...) Upcoming fix will disable lockpick there (...)
So... any other ideas for lockpick? Or we just throw that skill where sneak and gambling already are?
If you want to make enemies, try to change something.
Allow stuff to be stolen from a hotel room and they are 100% useless, even if they were free
Then one tries to break in, asplodes, respawns, comes back and wins, because the trap is asplodet already.
if locker is open, and i want to look in, i will first close the locker and then is locker locked and i cant get in..
mercs in hotel room :> Its Hotel administrators responsibility to prevent his hotel from criminals, so he could place mercs that shoot when others try to lock pick or something :>