Other > Suggestions
Make armors provide bonus protection against steal
Eternauta:
I personally think the whole Steal skill should be deleted. PvE stealing is a metagaming tool to get ph4t l3wt, and PvP stealing mostly is a trolling tool.
Who Killed Bambi:
totally agree with jovankas suggestion
thiefs uberpowered and pointless for other players which not steal.
economy, trade, newbies, and other points have no bonus from thieves.
with some people point instead of yelling there they can make own suggestion:
add steal able ca/apa from bos
add steal able guns and caps
gather bottle caps and ammo from trees
and other.
Nice_Boat:
This is stupid, unrealistic and unnecessary - if you want to nerf stealing, there are way more elegant ways of doing it. And with the way armor and combat gear works in real life, it should actually be + modifier instead of - because aside from a few pistol and knife holsters all this stuff is designed for easy access in combat and not to prevent stealing, not to mention the fact that the heavier armor you wear the less feel of your surroundings you have.
Who Killed Bambi:
in fo, fo2, fo tactics, fonline is no realism at all. lets start from this :D
there is no such easy way to get stuff like rob bos or enclave or masters army remnants.
lol, in what universe/game u can rob same faction in same square 720 hours per year to get stuff ?
1. where in real world you can kill at least one rat/man/molerat ?
2. where you can kill 5+k creatures ?
3. where you can rob all town ?
4. where you can trade stuff for stuff ?
5. where you can stay in part of america never used any food or water ?
...
8016. where you can ...
Chrupek:
--- Quote from: JovankaB on June 02, 2012, 04:08:22 pm ---LOL. Stealing ammo fun? You gotta be kidding.
Anyway, then write such suggestion if you want. I just make my own suggestions like anyone else :)
--- End quote ---
Well... for you nothing is fun, cause u can spawn yourself everywhere with uberstealth so... whatever...
Just nerf everything and it gonna be fine:))
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