Author Topic: 3d models development  (Read 611826 times)

Offline bikkebakke

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Re: 3d models development
« Reply #1545 on: May 09, 2011, 10:11:35 am »


Sweet :D
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Offline Luther Blissett

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Re: 3d models development
« Reply #1546 on: May 09, 2011, 10:24:08 am »
Awesome :)

So, armours and clothing next? I should finally have those coat / suit things done later today - though they'll still need the rigging and animation doing (I don't know how the magic stuff works).

Re: 3d models development
« Reply #1547 on: May 09, 2011, 02:34:58 pm »
Ok no need to thank me, it was all in a days work... no wait i'm not on that list.

Sweet job guys, you actually did something while the rest of us just played the game and had fun.
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Offline Handyman

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Re: 3d models development
« Reply #1548 on: May 09, 2011, 03:06:14 pm »

nice job good work and all  i tried but i am just terrible in doing such things


but if you have any ilness i can cure it maybe :P that's my gift ;P
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Offline Graf

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Re: 3d models development
« Reply #1549 on: May 09, 2011, 04:16:05 pm »
Made a box with cookies  :) Who knows, maybe someone will use it someday. Tried to keep the style as close to the 1960s as possible.


Download link

The only thing I didn't realize is why the texture acts like a mirror? I wanted to make a texture of the bottom too, but it's just reflected its top.

nice job good work and all  i tried but i am just terrible in doing such things

From what I've seen I can say that you can make a good models. Keep trying and next time you'll be on the list too  :)

Offline Nexxos

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Re: 3d models development
« Reply #1550 on: May 09, 2011, 04:32:35 pm »
Awesome job guys, really nice. One big obstacle has been finally dealt with.
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And we passed through the path of streaming flamethrowers.

And we passed through the faction of the blind.

And we passed through the slough of swarm.

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Re: 3d models development
« Reply #1551 on: May 09, 2011, 04:42:23 pm »

Offline Haraldx

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Re: 3d models development
« Reply #1552 on: May 09, 2011, 05:47:03 pm »
Hey, Graf, here is a low-poly rock model. Only 66 edges. Sorry, no textures, just model. I was quite shocked when saw the rock and it's variations has 108 edges. Also, I'm thinking about remaking the texture for the sawed-off one day. I realised it isn't really that good. Working on those missing books now tho.

http://www.2shared.com/file/_vbNc5wq/Low-poly_rock.html



Download coming when more books are done.


EDIT: I'm out of ideas for the Hintbook other side :/ Any ideas?
« Last Edit: May 09, 2011, 06:33:44 pm by Haraldx »
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Offline Johnnybravo

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Re: 3d models development
« Reply #1553 on: May 09, 2011, 06:44:17 pm »
Are cars going to be remodelled as well?
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Offline Graf

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Re: 3d models development
« Reply #1554 on: May 09, 2011, 06:48:04 pm »
Are cars going to be remodelled as well?
It doesn't makes much sense now. If developers will add a feature, the will allow the real map (not the world map) travel, then probably yes, but not now.

EDIT: I'm out of ideas for the Hintbook other side :/ Any ideas?
Just make it blue or something like that.
« Last Edit: May 09, 2011, 06:49:35 pm by Graf »

Offline Haraldx

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Re: 3d models development
« Reply #1555 on: May 09, 2011, 07:23:45 pm »
Well, the other side is just gray and something like that with a writing "Fallout 2" over it.



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« Last Edit: May 09, 2011, 07:28:15 pm by Haraldx »
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.

Offline LagMaster

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Re: 3d models development
« Reply #1556 on: May 09, 2011, 08:07:39 pm »
Well, the other side is just gray and something like that with a writing "Fallout 2" over it.



it has to be a bit withish, but good job


also we must remember, finishing half the job will not make the other half work itself alone, let's continue all the good work guys!
NOW LET'S DO SOME MODELING!!!!

Offline Haraldx

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Re: 3d models development
« Reply #1557 on: May 09, 2011, 08:28:48 pm »
it has to be a bit withish, but good job


also we must remember, finishing half the job will not make the other half work itself alone, let's continue all the good work guys!
NOW LET'S DO SOME MODELING!!!!
I do suppose the hintbook will be given only events anyway...
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Offline LagMaster

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Re: 3d models development
« Reply #1558 on: May 09, 2011, 08:31:17 pm »
I do suppose the hintbook will be given only events anyway...
the hint book is xp reward from devs/GMs, so nvm that

Offline Haraldx

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Re: 3d models development
« Reply #1559 on: May 09, 2011, 08:48:04 pm »
the hint book is xp reward from devs/GMs, so nvm that
Yeah, pretty much like that.


Comments?
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.