FOnline Development > 3D Development
3d models development
Lexx:
Well, that wasn't needed. :p You can barely see it in the game and it's just a few frames.
bikkebakke:
I can fix texture for glasses :P (even if it is like totally useless! still i think its cool >_>) got 3ds max so i can view.
kttdestroyer:
--- Quote from: Gray on February 08, 2011, 05:25:58 pm ---coordinates.It's technically impossible, because the game don't provide any time to rotation. So called, "legacy of the original".
--- End quote ---
Hmm... Maybe this should be worked on? i dont know how hard it is, but, it would not only be a nice balancing feature it would also make the game look a lot better (it was pointless and impossible to do it in 2D, becouse the animations were not 3D, but now if 3D comes then... There is a purpose for it i believe).
Haraldx:
A little by-product. Much lower poly count than the one posted in wiki and has a correct texture. Take a look here, on Moddb: http://www.moddb.com/members/haraldx/images/another-project-for-fonline
bikkebakke:
--- Quote from: Haraldx on February 08, 2011, 07:41:52 pm ---A little by-product. Much lower poly count than the one posted in wiki and has a correct texture. Take a look here, on Moddb: http://www.moddb.com/members/haraldx/images/another-project-for-fonline
--- End quote ---
Think that one looks perfect, low poly too, just toss on a simple texture :P
//IF by some chance the sunglasses where to be implemented I got them with a very simple texture >_>
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