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3d models development

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Haraldx:

--- Quote from: Gray on February 05, 2011, 06:58:00 am ---It's too small to see it even with overzoom.2D jakudzas are wearing leather jackets and we can't change this. 3D allow us to take off the jackets from some of them ;) Here it is the real profit of 3D.
Something wrong with proportions. The body is too short, it should be at least 40 centimeters long.
And I'm not sure of the geometry of body. IMO, it's more likely to a tube then to a chamferbox. Bla bla bla bla bla bla bla bla bla.

--- End quote ---
OK, thanks for all the info. Just a little more tweaking and that little toy can sing!
--- Quote from: Gray on February 05, 2011, 06:58:00 am ---My own progress:

http://rapidshare.com/files/446287834/Karpov_MA_male.rar

--- End quote ---
EDIT: AWESOME   :o

traderowski:
Omg I want it on sdk  ;D Awesome, awesome, great, super, extra, cool  ;D I LOVE IT

Haraldx:
Please go here, to take a look at my upgraded CZ53! http://www.moddb.com/members/haraldx/images/a-project-for-fonline-22382#imagebox

If it's all right, I will start making UV maps and such stuff for it.

Gray:

--- Quote from: Haraldx on February 05, 2011, 11:22:07 am ---Please go here, to take a look at my upgraded CZ53! http://www.moddb.com/members/haraldx/images/a-project-for-fonline-22382#imagebox

--- End quote ---
Move the fire control handle to the back position. Like this:


large image, helpfull
Real minigun
Various weapons handling

Haraldx:
Yeah, I thought about that too, because then the arms would have to be very close each other which definitely doesn't make sense. I'm quite worried I will have to make the round thingy actually flat, or else I can't really put it on the end. Should I make it flat?

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