FOnline Development > 3D Development
3d models development
SmartCheetah:
Resolution of these textures?
Nvm. I've checked it myself *Lazy Cheetah.* 512x512 sounds fine
Well, I will try to improve them after I'll get my tools back. Anyway - good work lass! Keep it up ;3
pistacja:
512x512 but they should look not much worse in 256x256
bikkebakke:
--- Quote from: pistacja on January 27, 2011, 06:55:19 pm ---512x512 but they should look not much worse in 256x256
--- End quote ---
the purple one shouldn't look that bad anyway, brownish robe might lose some details, but I don't know how detailed the model will be in-game anyway
Alvarez:
Godspeed, Pistacja, nice work.
Isn't my field of proof, anyway...
adept:
I think Karpov bought or stole or somewhere get these meshes. When I tried to recreate them - as though I have not tried I did it only one direction, while the other directions looks like shit. Also, these animations have a high framerate, I have a question - how? I thought he re-created them frame by frame... how he increased the number of frames?
Plus, the mesh itself is an absolute copy of the original art... even critters face
So I think he got these meshes and animations in finished form.
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