FOnline Development > 3D Development
3d models development
Enzo:
--- Quote from: bikkebakke on September 16, 2010, 06:48:10 pm ---I'm pretty sure prone/crouch wont be implemented. The only reason it would be in the game is for rp.ers, becouse if they where to implement prone/crouch they would have to add some kind of cover when ducking at a window (something that doesn't exist now since you are always visible through a window when standing) and they would have to add that to when you hide behind rocks, fences, walls (well im pretty sure those things ain't implemented, think lexxx said something about that sometime).
--- End quote ---
this all is working in Tactics, isnt it?
bikkebakke:
its all working in fallout tactics, but fonline 2238 aint fallout tactics.
John Ryder:
Fonline ain't Fallout 2 either.
runboy93:
--- Quote from: John Ryder on September 17, 2010, 12:15:54 am ---Fonline ain't Fallout 2 either.
--- End quote ---
It's not, but looks like Fallout/2 more than any other Fallout game.
Haraldx:
--- Quote from: Graf on September 15, 2010, 12:50:43 pm ---Once these models are done, the task of creating 3D models could be considered as complete.
--- End quote ---
Not true, there are some (however very few) missing animations for the characters and there are still missing some armor models (there is no Metal armor, CLJ, robes, Leather armor and all their tier 2 upgrades)
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