FOnline Development > 3D Development
3d models development
Vindict:
I feel the same way. I'm afraid that when we switch to 3d, we will loose the last connection to old Fallouts.
DON'T DO IT!
gordulan:
nah, we'll still have the environments from FO 1&2, and it'd be much more appealing to see differently built people anyways, I'm all for the 3d models being implemented, but I'm too busy to try my hand at anything to do with 3d modelling at the moment.
and there's also the different armour that has to be made through the 3d,because as we all know only the bluesuit, PA & LJ was made, and the models in themselves have incomplete animations, so there's still about 75% work to be done after the weapons are completed really...
Drakonis:
3d chars that could prone/crouch is a must! everything else could stay 2d :p
Alvarez:
--- Quote from: Drakonis on September 16, 2010, 05:12:08 pm ---3d chars that could prone/crouch is a must! everything else could stay 2d :p
--- End quote ---
I second the thought with 2d for classic critters but the other... C'mon, the sole reason for crouch animations in FOnline is teabagging! ;D ;D ;D
bikkebakke:
I'm pretty sure prone/crouch wont be implemented. The only reason it would be in the game is for rp.ers, becouse if they where to implement prone/crouch they would have to add some kind of cover when ducking at a window (something that doesn't exist now since you are always visible through a window when standing) and they would have to add that to when you hide behind rocks, fences, walls (well im pretty sure those things ain't implemented, think lexxx said something about that sometime).
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