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3d models development

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Eniac:
 ;D

SmartCheetah:
I'll probably go back to 3d modelling and texturing (want to try with handpainting as I saw incredible results in some people works) but first of all I'm going to increase my imagination + software skill in doing high-poly models.

If someone can post what else have to be done it would be great.

Haraldx:
What's wrong with the club, Grease gun the plant spike, holy grenade (I have a model of it, It just doesn't have texture), combat shotty and needler? Maybe I can try remaking them :P

bikkebakke:
All models that I have made are sent in, both the finished ones and the ones that needed more work. The reason is that I have not been working on them for quite some time and I reckon that I will not work on them in a near future, so I sent them in instead.

TheGreenHand:

--- Quote from: SmartCheetah on September 04, 2010, 02:28:42 pm ---I'll probably go back to 3d modelling and texturing (want to try with handpainting as I saw incredible results in some people works) but first of all I'm going to increase my imagination + software skill in doing high-poly models.

If someone can post what else have to be done it would be great.

--- End quote ---

http://www.fo2238.fodev.net/wiki/3d_graphics_development_tracker

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