FOnline Development > 3D Development

3d models development

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Alvarez:

--- Quote from: bikkebakke on July 28, 2010, 07:24:27 pm ---
you can see 2 triggers.

--- End quote ---

Original prop from Blade Runner, i tip my hat to /m/.


Eniac:
How about modeling armor? ???

bikkebakke:
I think that was up to some other guys. All I know is that we on fonline 2238 where given the choice to make weapons  //handheld stuff :P

Eniac:
I appeal to those who have already made a model for the game. How many triangles optimal\maximum for the model such as a pistol?

bikkebakke:

--- Quote from: Eniac on August 30, 2010, 02:30:48 pm ---How many triangles optimal\maximum for the model such as a pistol?

--- End quote ---

A lowpoly gun in FOnline standards are like 100-150 polys, a high poly would be around 300 polys (and would have to be optimized i think).

Same applies for rifles but the high polycount is increased to around 500-600 (and its polycount would probably have to be lowered).

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