FOnline Development > 3D Development
3d models development
Alvarez:
--- Quote from: bikkebakke on July 28, 2010, 07:24:27 pm ---
you can see 2 triggers.
--- End quote ---
Original prop from Blade Runner, i tip my hat to /m/.
Eniac:
How about modeling armor? ???
bikkebakke:
I think that was up to some other guys. All I know is that we on fonline 2238 where given the choice to make weapons //handheld stuff :P
Eniac:
I appeal to those who have already made a model for the game. How many triangles optimal\maximum for the model such as a pistol?
bikkebakke:
--- Quote from: Eniac on August 30, 2010, 02:30:48 pm ---How many triangles optimal\maximum for the model such as a pistol?
--- End quote ---
A lowpoly gun in FOnline standards are like 100-150 polys, a high poly would be around 300 polys (and would have to be optimized i think).
Same applies for rifles but the high polycount is increased to around 500-600 (and its polycount would probably have to be lowered).
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