FOnline Development > 3D Development

3d models development

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Johnnybravo:


Everything seems to work as excpected (I used some random filter to create specular map, so that's why it looks like crap), however it seems that it'll be required to have custom fo3d file for specular mapped skins, as it seems there's no way to apply effect only to layer.

I'll do normal mapped version and stealthboy effect the next and meanwhile create some thread with downloads and directions.

Luther Blissett:
Looks very promising :)

Have you had any luck with the shadow / highlight on the non-shiny materials i.e. bluesuit?

runboy93:
Hmm.. that 2d/3d combination looks kind odd (Because of very bad quality background and HD quality character)
But i always think that old Fallout need some upgrades so it's not bad thing :)

Lizard:

--- Quote from: runboy93 on August 03, 2011, 06:21:51 pm ---Hmm.. that 2d/3d combination looks kind odd (Because of very bad quality background and HD quality character)
But i always think that old Fallout need some upgrades so it's not bad thing :)

--- End quote ---

It's not about HD models on "bad looking background". It's about developing a render which makes these HD models look like the background, aka. Fallout-like and not stand out. Your statement was kinda odd.

runboy93:

--- Quote from: Lizard on August 03, 2011, 06:27:16 pm ---It's not about HD models on "bad looking background". It's about developing a render which makes these HD models look like the background, aka. Fallout-like and not stand out. Your statement was kinda odd.

--- End quote ---
Well.. i can be wrong too, because i'm not very good with these things (Like modelling or they terms etc..)
Maybe i should leave talking to who really understand about them ;)

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