I have finished aligning the UV maps of Jotisz's male humanoids, so they match with Karpov's hero human UV, pending confirmation that there are no errors. If anyone wants to download them, check them, try some different textures on them etc, then let us know if there's anything which could be adjusted to make them work better.
I have made a diagram with a few existing textures, so you can see how it works. Obviously the ghoul and supermutant are just using "human skin" in this example, but this should also make the development of their base skins much easier too.
(click to view full size)
Existing "hero human" textures will probably need tweaking for fine details to fit correctly (e.g. stripes, patterns, pockets, buttons, belts) but the majority of the texture is reusable between all the models, which should speed up all-models armour development significantly.
Also, though the "hero human in underpants" base skin roughly fits most of them, we definitely need base textures for ghouls and supermutant, and possibly for the other human sizes - it depends on how well people think the existing ones work when transferred.
Dwarf, Fatman, Ghoul, Junkie, Strongman, Supermutant
3DS, Obj, Wings & edges texture
http://www.megaupload.com/?d=NBF0708Zp.s. excellent work on the objects above