FOnline Development > 3D Development
3d models development
Haraldx:
--- Quote from: West on July 01, 2010, 01:51:36 am ---Oh, sorry i think you didn't understand me
i meant http://www.youtube.com/watch?v=DJV7q5W-JdU
(english subtitles are below)
--- End quote ---
Lexx is the developer and he understands you better then all of us :P It's just you that misunderstands Lexx thinking that he misunderstood which he plainly didn't. Lexx is trying to say to you:" As most of the models for 3D Era is made by the PLAYERS and not by the devs, so if the players themselves don't make these models, there will be no 3D because other devs don't know how to make 3D models and Textures." The end.
West:
okey thank you
i will wait
raynor009:
So if i get it right you devs dont got much experience with 3D modelling?I think i could help.I only need to know what needs to be remade in 3D and i can get to work right away.
Elmehdi:
--- Quote from: raynor009 on July 02, 2010, 09:16:15 pm ---So if i get it right you devs dont got much experience with 3D modelling?I think i could help.I only need to know what needs to be remade in 3D and i can get to work right away.
--- End quote ---
You can remake some of my guns that have "waiting for correction status" - I have totally no time to deal with it now :-\.
lisac2k:
--- Quote from: raynor009 on July 02, 2010, 09:16:15 pm ---So if i get it right you devs dont got much experience with 3D modelling?I think i could help.I only need to know what needs to be remade in 3D and i can get to work right away.
--- End quote ---
Well, TBH I could try making something, but right now there is no time for such luxuries. The other thing is that my experience with 3dsmax is as thin as one-layered nano-paper. OK, I may be not that bad, but still, it needs some work (read: time) to get good results.
So far I like the Roccos' model most. It could have x2 polys, it wouldn't really affect games' performance, but what I like most about it are clean, nicely placed polygons.
I didn't see any rigged character so far, but this step would probably need a proper tutorial/SDK with sample scenes. I still dream of making something along these lines soon... maybe in a week or two, depending on my cruel job. Raynor, if you are skilled with 3dsmax maybe we could start working on it together soon?
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