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Author Topic: server crashes maybe because of to many players?  (Read 2125 times)

server crashes maybe because of to many players?
« on: May 22, 2012, 04:26:34 pm »

i've noticed that when the server reaches around 80 and its around GMT: 2:26 PM players all goes to the toilet.
any comments on that?
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Re: server crashes maybe because of to many players?
« Reply #1 on: May 22, 2012, 04:39:08 pm »

What do you want to see in your comments? I'm not a developer, i shouldn't have any idea, just assumptions.
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Wasteland is a tricky business.

JovankaB

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Re: server crashes maybe because of to many players?
« Reply #2 on: May 22, 2012, 04:46:49 pm »

AFAIK current server downs happen when server application reaches memory limit.
I don't think a few people more or a few less on server makes a big difference, but
each player online takes some memory of course.
« Last Edit: May 22, 2012, 04:50:13 pm by JovankaB »
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Re: server crashes maybe because of to many players?
« Reply #3 on: May 22, 2012, 05:34:22 pm »

How much rollback do you experience?

Can you "save" your rollback point by logging off?
« Last Edit: May 22, 2012, 05:58:31 pm by Lizard »
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Wasteland is a tricky business.

JovankaB

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Re: server crashes maybe because of to many players?
« Reply #4 on: May 22, 2012, 06:08:30 pm »

Can you "save" your rollback point by logging off?

No. The whole game is saved on server side - once / 30 minutes.
Rollback is simply server loading the last save after crash.
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runboy93

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Re: server crashes maybe because of to many players?
« Reply #5 on: May 22, 2012, 06:10:32 pm »

AFAIK current server downs happen when server application reaches memory limit.
Hmm.. there may be then errors with that?
Problem is now with server application, accept that and fix it now.
Re: server crashes maybe because of to many players?
« Reply #6 on: May 22, 2012, 07:11:00 pm »

It was running pretty good last night between midnight and 2 AM EST; maybe another reason to seek out those off-peak hours??
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Wichura

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Re: server crashes maybe because of to many players?
« Reply #7 on: May 22, 2012, 07:33:58 pm »

Whatever the reason of these crashes is, I don't play for now because of them. Doing the same thing over and over during the same evening is ... well, pointless.
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Nie biegaj za stadem.

Re: server crashes maybe because of to many players?
« Reply #8 on: May 22, 2012, 08:27:12 pm »

I usually play 2400-0400 est, runs smooth but there is no one online.
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Perteks

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Re: server crashes maybe because of to many players?
« Reply #9 on: May 22, 2012, 08:51:28 pm »

It's possible to change server sace to little more often because of that rollbacks?
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Re: server crashes maybe because of to many players?
« Reply #10 on: May 22, 2012, 09:02:25 pm »

They bought good german server, that's why. Rollbacks are feature.
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Lordus

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Re: server crashes maybe because of to many players?
« Reply #11 on: May 22, 2012, 10:47:29 pm »

i've noticed that when the server reaches around 80 and its around GMT: 2:26 PM players all goes to the toilet.
any comments on that?

 Is this topic serious?
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So long and THANKS for all the fish!

DeputyDope

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Re: server crashes maybe because of to many players?
« Reply #12 on: May 23, 2012, 10:23:49 am »

Is this topic serious?

this topic is as serious as it can get. lags and server off are starting to be unbearable.

It's possible to change server sace to little more often because of that rollbacks?

could you repeat this? maybe next time with better english? or better logic?
« Last Edit: May 23, 2012, 10:25:59 am by DeputyDope »
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Re: server crashes maybe because of to many players?
« Reply #13 on: May 23, 2012, 10:29:13 am »

Deputy I am surprised you comment on Perteks post with something along the lines of better English or better logic when all that is missing from his post is a misspelling where "sace" should be save.
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DeputyDope

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Re: server crashes maybe because of to many players?
« Reply #14 on: May 23, 2012, 10:32:39 am »

Deputy I am surprised you comment on Perteks post with something along the lines of better English or better logic when all that is missing from his post is a misspelling where "sace" should be save.

k, thanks for clearing it up.
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