Other > General Game Discussion
fonline is not user friendly i guess:,(
Ox-Skull:
i have always played a hybrid character since i started to play Fonline.
He has 203 smlg, 100 reapir, 100 speech, 120 LP and 120 OD.
163 hp. with 1 lifegiver.
base PE is 6, uses smokes for a PE of 9 with sharpshooter perk
9 AP.
BROF perk. limb shot and normal shot in 1 turn with 223 pistol.
20% crit chance
Better crits
SMLG crafter
Armor crafter.
lvl 1 EW crafter.
Uses lockpicks.
BPs ive found are- metal mk2, needler pistol, super cattle prod, mega powerfist and plasma grenades.
120 pp.
I rencently did a Unity hunt with him in RT with 2 others that were using AR, i was using D eagle ext clip, i was expecting to get severly owned. Low and behold he knockdown and crippled them quite well, leaving them exsposed for the bursters and managed to go on to do 2 more enc without dying.
Hybrid for the win.
So in short, alts suck. Just reading how many alts people use makes me roll my eyes, a shop checker alt are F*@$%ing serious.
Just for the lulz here is an fonline lol pic from avv, that i love.
--- Quote from: avv on July 14, 2011, 10:02:29 pm ---
--- End quote ---
Malice Song:
--- Quote from: Eternauta on May 19, 2012, 05:40:05 am ---I would reply point by point but it's not worth it, especially when I pretty much agree with the ideas you've explained, also, after all, we are all just typing long walls of texts that don't change anything.
--- End quote ---
Rhetorical excercise.
--- Quote ---But still I am convinced that the best thing that could happen to this game (sticking to what's possible imo) is a tutorial and/or special area for new players.
--- End quote ---
Would agree at this point.
--- Quote ---And Malice Song, about what you said, that we should also listen to the guys that leave the game, yeah I never said/thought anything against that, but it's just true that 1) many people simply quit because this isn't Fallout 1/2 (understandable somehow, but it's like expecting the movie to be just like the novel), and 2) the actual act of reading those posts and doing something after that is imo the devs' task, not ours. I am not saying we shouldn't care about it, what I mean is that although the playerbase "creates" part of the game, we're not a homogeneous group at all and therefore we can't really make a decision after reading what those people say. Devs, however, are the ones that make the tools the playerbase uses to shape the game.
--- End quote ---
Fair enough, then I'll chalk that one up to really unfortunate timing. Have to disagree with your second point here, though. What we can do is enter dialog on the basis of such posts (kind of like we're doing now) and provide direct feedback. For one thing this may be beneficial to the initiator and either may change his decision or confirm that the game really isn't for them. It would also provide a direct response to criticism from the player base and I think that would make the act of the actual decision on the devs' part more rooted in the perception of the playerbase. By which I don't mean that the devs are necessarilly supposed to do what the playerbase wants, far from it, but I think it is safe to say that the devs are less in touch with day to day gameplay than the players (and quite understandably so). If we as a playerbase can identify and articulate situations, what problems exist within those, what could be potential worthwhile adjustements, etc, instead of ignoring criticism or responding to ideas with nothing but "that's terrible", then I think that could be valuable design feedback.
--- Quote from: Ox-Skull on May 19, 2012, 06:32:31 am ---Hybrid for the win.
--- End quote ---
Yeah, that's kind of what I hoped we could avoid. Partly because it sits right at home with the topic "Do we want to get rid of alts alltogether", which is a pretty substantial one and tied to fundamental changes in gameplay mechanics. Anyplace else it tends to overtake the conversation, while, with the current mechanics in place, boils down to personal preference. Rest assured, I personally don't like alts myself, but the point here was that they're simply more effective (and there are not a lot of situations where I'd argue against that) and how that affects new players. The point wasn't that hybrids aren't viable, of course they are. But I believe that newbies fall on both sides of the argument, which would change my personal recommendation of whether to use them or not (granted, most of the time I advocate the "not" part - personal bias), which makes the hybrid-vs-alts discussion somewhat pointless in this context.
The pic is hilarious, though. Also the fact that you apparently effectively rp a smoker.
--- Quote ---a shop checker alt are F*@$%ing serious.
--- End quote ---
That kind of illustrates the point. Shop checker alt may be ridiculous from your point of view, but try filling 210pp with capable companions on a hybrid. Obviously it is possible, if sanity is not a concern, but this is a clear cut case of alts being obviously more effective and I don't think there's room for an argument. And unless my reading comprehension is lacking, that was the whole point: the superior efficiency of alts from a pure mechanics standpoint and how that revelation affects new players who might expect an RPG in the style of Fallout.
Mike Crosser:
--- Quote from: Ox-Skull on May 19, 2012, 06:32:31 am ---i have always played a hybrid character since i started to play Fonline.
He has 203 smlg, 100 reapir, 100 speech, 120 LP and 120 OD.
163 hp. with 1 lifegiver.
base PE is 6, uses smokes for a PE of 9 with sharpshooter perk
9 AP.
BROF perk. limb shot and normal shot in 1 turn with 223 pistol.
20% crit chance
Better crits
SMLG crafter
Armor crafter.
lvl 1 EW crafter.
Uses lockpicks.
BPs ive found are- metal mk2, needler pistol, super cattle prod, mega powerfist and plasma grenades.
120 pp.
I rencently did a Unity hunt with him in RT with 2 others that were using AR, i was using D eagle ext clip, i was expecting to get severly owned. Low and behold he knockdown and crippled them quite well, leaving them exsposed for the bursters and managed to go on to do 2 more enc without dying.
Hybrid for the win.
So in short, alts suck. Just reading how many alts people use makes me roll my eyes, a shop checker alt are F*@$%ing serious.
Just for the lulz here is an fonline lol pic from avv, that i love.
--- End quote ---
Looks great but what skills did you tag?
avv:
--- Quote from: Ox-Skull on May 19, 2012, 06:32:31 am ---So in short, alts suck. Just reading how many alts people use makes me roll my eyes, a shop checker alt are F*@$%ing serious.
--- End quote ---
Then your eyes must be spinning like a gyroscope.
But there isn't a designed way to achieve stuff in this game so players have to figure it out by themselves. There is an expected way and unexpected way however. For example when nuub asks how to get caps, the answer is often: sell spears. At that point I sigh deep. The faster way is to either level a slaver and grind that slaver quest in den or grind the stranded rust quest. Because the den slavery quest has a character-based cooldown, it's better to level multiple slaver chars to bypass the cooldown.
I'd say the way players play the game and how they are expected to play it has gone out of control.
Giftless:
--- Quote from: avv on May 18, 2012, 10:24:03 pm ---The thing is that the shop checker gets the info whether or not to go in sf tanker in first place. Once you know there's a restock, you log to your barter alt, fill its inventory with sufficient ammount of bartering gear and drive to sf with a car.
Doing pve along your travels is just foolish. Mistake that nuubs make while travelling is that they don't concentrate on one thing but stray from their path and get interested in unrelated things. That gets them killed or delay them and someone else grabs the restock.
--- End quote ---
I agree it's good for scouting; however for me it's just easier to load up on what I know the merchants like and just head to where there's more than one type of item I need. Speaking from a newbie POV, it's not such a big deal if they don't have caps if I can get my first plasma rifle or some micro fusion cells. So what if it isn't as efficient as power-thieving or blueprint hunting or whatever? I'm enjoying myself with a natural build-up and I'm not sinking a whole bunch of time into making alts before understanding the basic game mechanics.
I'll tell you why it's a good idea to roll into your encounters naturally too. Say I have a one track mind, I'm just going to farm junk. In many of those city encounters I'm not finding junk, therefore I'm just wasting time. However, I've noticed whenever I go out looking for wood; I have a harder time finding wood; I find junk instead. So rather than just hunting for one item, I take whatever comes along; whether it be junk, wood, fruit, or electronic parts. It will all be useful at some point in time and by taking it now I won't have to make a special trip later.
I'll even buy junk or spears if they appear in a storefront, if it so happens that what I'm trading in is less tedious to produce.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version