fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 27, 2024, 12:43:48 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1]

Author Topic: TC went wrong  (Read 1149 times)

TC went wrong
« on: April 15, 2012, 07:30:06 pm »

I was trying to capture gecko,with 4/8 player active added to the same base and tagged on me,but speaking to harold something went wrong:no option about capturing town,and i was already allowed to impose rule..and still my team influence was none,and we werent able to obtain any in an hour of camping in hotzone.Is gecko bugged..-?
 
It was our first attempt this season,so be kind if we forgot something. :) 
Logged
Indeed, perhaps one day we shall meet
Out in the country, or maybe on the street
Until that day here shall I wait
For death or for life, whichever my fate

ToxiCAVE

  • Guest
Re: TC went wrong
« Reply #1 on: April 15, 2012, 07:32:46 pm »

welcome to great idea of tc. you need than 4people amred and armored. and you will get influence for stading there. you need to get 500 points ;D 5people - hmmm 40h?;]
Logged

falloutdude

  • just some canadian guy
  • Offline
Re: TC went wrong
« Reply #2 on: April 15, 2012, 07:33:11 pm »

lol you dont get town by talking to leader of town anymore. you gain influence now by afking in town for days and days. you will need 500 in gecko so good luck lolz. when in town do ~influence to see how much you have.
also imposeing laws is broken right now so anyone can do it. to gain influence you need 4 guys in tier 2 equipment and itemz need to be over 50 det.
Logged
Roaming the waste again.
Re: TC went wrong
« Reply #3 on: April 15, 2012, 07:34:21 pm »

All players need nonbroken gear. Better gear will make faster influence. If you are 4 faction memebers and another faction of 4 members as allies, there will be no influence as they cancel out.

500 influence will take approximately 2 weeks of hiding in town and going to sleep. A few players might want to stay active to defend the afks.
Logged
Re: TC went wrong
« Reply #4 on: April 15, 2012, 07:36:28 pm »

MOTHER OF GOD.Thank you for the explanation.Bad devs,bad.
Logged
Indeed, perhaps one day we shall meet
Out in the country, or maybe on the street
Until that day here shall I wait
For death or for life, whichever my fate
Re: TC went wrong
« Reply #5 on: April 17, 2012, 08:05:20 pm »

This explains why the dozen people we killed in bh all had gear on when afk.
Logged
 
Pages: [1]
 

Page created in 0.051 seconds with 24 queries.