Other > General Game Discussion
Crafting stimpacks and more
Marko:
They warn you and then they shoot you unless you do it quickly, and even shoot you sometimes if you are very quick. The higher your Steal skill is, apparently the better for you, but yes, they warn you and you have a narrow window of opportunity to hurry up. I did this last year and to me it seems about the same but i hear it is a little tougher this year. I guess it is.
Roachor:
so the old "join enclave, rob patrols" doesn't work anymore? Back in the day joining npc faction made them ignore you standing next to them.
maciek83:
i heard they fixed this abuse but now i see people still talk that they do it somehow
then i wonder how?
serious clown:
How is it abuse? There has to be some point in making a theif. You spend the time to level a character to do a certian purpose and its abuse? I do not get you people I swear "doing this so and so with a so and so type character needs to be nerfed" Then some how somebody makes a post that sounds intellegant and convincing and it ruins the entire game for us who enjoy what we do to get items. What the fuck is wrong with you people are you sick in the head? Why do you want a super hard game with no rewards? I swear its the "the game should be realistic and hard and there should be this and that and nobody should have any carpets of gear and we should all be fighting blue suit with shotguns becuase I don't have the uber brotherhood armor and avenger and I die bullshit." Thank you Mr and Mrs. I want a realistic overly difficult game that should have no rewards in doing anything that cuts some players some slack for giving us this shitty session.
As for the advanced work benches and the med terminal being moved to necropolis what is the point of these random changes, ideas and nerfs they have included this session?
chocolate_chip_cookies:
Serious clown, I'm all in support of stealing. And I think many of the posters support stealing too and they didn't mean to call it abuse. The topic isn't to nerf stealing but to improve crafting because right now stealing is much easier than crafting.
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