Other > Suggestions

Lets make it close and personal. New profession: martial arts master

<< < (2/10) > >>

vedaras:
fixed that as well, thanks.

And well, i have now account that is just (armorer, not martial arts master :D) but i have both unarmed and melee weapons tagged and i have no problem playing it :>

gordulan:
oh, i forgot that you don't need to do all in on close combat skills because of their range, i kinda was a little confused on why you'd spent skillpoints into two combat skills, but i forgor that the ranges are less than 5... sorry, my bad...

Alvarez:
Why the hell not, good idea.

Just add the mastery for charging and pursuing moving enemy, (technically like a launched projectile from a weapon, since you can't dodge them). Unarmed skill would then actually make sense.

Surf:
I want my hadouken in!

avv:
Yeh why not, but not until there's some sense in melee/ranged balance.

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