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Dungeons.

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Jonnyblazex1:
I dont really understand how can a map be to hightech, or are the developers just to lazy to add it in?

Skycast:

--- Quote from: Jonnyblazex1 on April 04, 2012, 10:33:12 pm ---I dont really understand how can a map be to hightech, or are the developers just to lazy to add it in?

--- End quote ---
Devs have own view to 2238 world and looks like dont want to accept any help in their work.

Johnny Nuclear:

--- Quote from: Lordus on April 04, 2012, 10:11:15 pm --- Real problem is unexisting procedure of acquiring third party map content. I know from Johnny Nuclear, that he worked a lot (half of a year) on one dungeon, but after he finished it (with new graphics, scripts,...), it was rejected by devs because it was too hi-tech. So you can free start to work on some project and you dont realy know if your work will be useless. I understand their low tech vision of 2238, but absence of communication with third party contributors is fail :/

--- End quote ---


location was made from my initiative and without previous consultation with developers.
Location was rejected and i respect their decision.

about encounters
http://fodev.net/forum/index.php/topic,19666.0.html

Lordus:

--- Quote from: Johnny Nuclear on April 04, 2012, 11:01:48 pm ---
location was made from my initiative and without previous consultation with developers.
Location was rejected and i respect their decision.

about encounters
http://fodev.net/forum/index.php/topic,19666.0.html

--- End quote ---

 This is exactly what i said.
--- Quote from: Lordus on April 04, 2012, 10:11:15 pm --- Real problem is unexisting procedure of acquiring third party map content.

--- End quote ---

 You were in contact with them and nobody stops you in the middle of the work and told you.. dont do this, its hi-tech, we have enough maps of this kind, rework it.. . I dont want blame anyone. But there is a lot of potential contributers, but who wants to spend months of work on something with high possibility of rejection.  ::)
 

Johnny Nuclear:

--- Quote from: Lordus on April 04, 2012, 11:29:20 pm --- This is exactly what i said.
 You were in contact with them and nobody stops you in the middle of the work and told you.. dont do this, its hi-tech, we have enough maps of this kind, rework it..   ::)

--- End quote ---

They didn't know what i was or wasn't doing, when i was making MGL i wasn't even 2238 mapper, so stop this, you have no idea what are you talking about.

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